gl_rasterizer: Move logic for creating ShaderCacheKey to a static function.

This commit is contained in:
bunnei 2015-10-05 20:52:04 -04:00
parent b02a533d94
commit 3c057bd3d8
3 changed files with 50 additions and 22 deletions

View file

@ -317,7 +317,7 @@ struct Regs {
};
union {
u32 source_raw;
u32 sources_raw;
BitField< 0, 4, Source> color_source1;
BitField< 4, 4, Source> color_source2;
BitField< 8, 4, Source> color_source3;
@ -327,7 +327,7 @@ struct Regs {
};
union {
u32 modifier_raw;
u32 modifiers_raw;
BitField< 0, 4, ColorModifier> color_modifier1;
BitField< 4, 4, ColorModifier> color_modifier2;
BitField< 8, 4, ColorModifier> color_modifier3;
@ -337,7 +337,7 @@ struct Regs {
};
union {
u32 op_raw;
u32 ops_raw;
BitField< 0, 4, Operation> color_op;
BitField<16, 4, Operation> alpha_op;
};
@ -351,7 +351,7 @@ struct Regs {
};
union {
u32 scale_raw;
u32 scales_raw;
BitField< 0, 2, u32> color_scale;
BitField<16, 2, u32> alpha_scale;
};