SidebySide Layout (#2859)

* added a SidebySide Layout

* Reworked, so both screen have the same height and cleaned up screen translates.

* added the option in the UI, hope this is the right way to do it. formated framebuffer_layout.cpp

* delete the x64 files

* deleted ui_configure_graphics.h

* added Option for the Layout in the xml

* got rid of SIDE_BY_SIDE_ASPECT_RATIO because it was useless. pulled translate into variables

* changed shift variables to u32 and moved them in their respective branch. remove notr="true" for the Screen layout drop down

* reworked intends :). changed function description for SideFrameLayout

* some description reworking
This commit is contained in:
ThaMighty90 2017-08-25 23:53:07 +02:00 committed by bunnei
parent 61442d6afb
commit 3cdf854e44
6 changed files with 61 additions and 7 deletions

View file

@ -15,6 +15,7 @@ enum class LayoutOption {
Default,
SingleScreen,
LargeScreen,
SideScreen,
};
namespace NativeButton {
@ -70,7 +71,7 @@ enum Values {
static const std::array<const char*, NumAnalogs> mapping = {{
"circle_pad", "c_stick",
}};
} // namespace NumAnalog
} // namespace NativeAnalog
struct Values {
// CheckNew3DS
@ -137,4 +138,4 @@ struct Values {
static constexpr int REGION_VALUE_AUTO_SELECT = -1;
void Apply();
}
} // namespace Settings