Merge pull request #22 from bunnei/loader-improvements
Refactor loader code and add preliminary NCCH support
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commit
469fe42fad
19 changed files with 1203 additions and 925 deletions
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@ -5,7 +5,7 @@
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#include "bootmanager.hxx"
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#include "core/core.h"
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#include "core/loader.h"
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#include "core/loader/loader.h"
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#include "core/hw/hw.h"
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#include "video_core/video_core.h"
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@ -23,9 +23,10 @@
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#include "debugger/graphics_cmdlists.hxx"
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#include "core/system.h"
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#include "core/loader.h"
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#include "core/core.h"
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#include "core/loader/loader.h"
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#include "core/arm/disassembler/load_symbol_map.h"
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#include "version.h"
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@ -134,11 +135,8 @@ void GMainWindow::BootGame(const char* filename)
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// Load a game or die...
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std::string boot_filename = filename;
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std::string error_str;
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bool res = Loader::LoadFile(boot_filename, &error_str);
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if (!res) {
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ERROR_LOG(BOOT, "Failed to load ROM: %s", error_str.c_str());
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if (Loader::ResultStatus::Success != Loader::LoadFile(boot_filename)) {
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ERROR_LOG(BOOT, "Failed to load ROM!");
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}
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disasmWidget->Init();
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