service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being used where they could be within the service code. This amends that to make the namespacing a tiny bit more compact.
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221 changed files with 443 additions and 902 deletions
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@ -40,8 +40,7 @@
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#include "core/hle/service/service.h"
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#include "core/memory.h"
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namespace Service {
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namespace FS {
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namespace Service::FS {
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// Command to access directory
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enum class DirectoryCommand : u32 {
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@ -701,5 +700,4 @@ void ArchiveShutdown() {
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UnregisterArchiveTypes();
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}
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} // namespace FS
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} // namespace Service
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} // namespace Service::FS
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@ -28,8 +28,7 @@ namespace Loader {
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class AppLoader;
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}
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namespace Service {
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namespace FS {
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namespace Service::FS {
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/// Supported archive types
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enum class ArchiveIdCode : u32 {
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@ -296,5 +295,4 @@ void RegisterArchiveTypes();
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/// Unregister all archive types
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void UnregisterArchiveTypes();
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} // namespace FS
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} // namespace Service
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} // namespace Service::FS
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@ -30,8 +30,7 @@ using Kernel::ClientSession;
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using Kernel::ServerSession;
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using Kernel::SharedPtr;
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namespace Service {
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namespace FS {
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namespace Service::FS {
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void FS_USER::Initialize(Kernel::HLERequestContext& ctx) {
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IPC::RequestParser rp(ctx, 0x0801, 0, 2);
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@ -857,5 +856,4 @@ FS_USER::FS_USER() : ServiceFramework("fs:USER", 30) {
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void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<FS_USER>()->InstallAsService(service_manager);
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}
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} // namespace FS
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} // namespace Service
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} // namespace Service::FS
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@ -7,8 +7,7 @@
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#include "common/common_types.h"
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#include "core/hle/service/service.h"
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namespace Service {
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namespace FS {
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namespace Service::FS {
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class FS_USER final : public ServiceFramework<FS_USER> {
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public:
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@ -520,5 +519,4 @@ private:
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace FS
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} // namespace Service
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} // namespace Service::FS
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