service: Use nested namespace specifiers where applicable
There were a few places where nested namespace specifiers weren't being used where they could be within the service code. This amends that to make the namespacing a tiny bit more compact.
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221 changed files with 443 additions and 902 deletions
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@ -7,8 +7,7 @@
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#include "core/hle/kernel/shared_memory.h"
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#include "core/hle/service/gsp/gsp.h"
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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static std::weak_ptr<GSP_GPU> gsp_gpu;
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@ -32,5 +31,4 @@ void InstallInterfaces(SM::ServiceManager& service_manager) {
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std::make_shared<GSP_LCD>()->InstallAsService(service_manager);
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}
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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@ -11,8 +11,7 @@
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#include "core/hle/service/gsp/gsp_gpu.h"
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#include "core/hle/service/gsp/gsp_lcd.h"
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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/**
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* Retrieves the framebuffer info stored in the GSP shared memory for the
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* specified screen index and thread id.
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@ -29,5 +28,4 @@ FrameBufferUpdate* GetFrameBufferInfo(u32 thread_id, u32 screen_index);
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void SignalInterrupt(InterruptId interrupt_id);
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void InstallInterfaces(SM::ServiceManager& service_manager);
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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@ -23,8 +23,7 @@
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// Main graphics debugger object - TODO: Here is probably not the best place for this
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GraphicsDebugger g_debugger;
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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// Beginning address of HW regs
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const u32 REGS_BEGIN = 0x1EB00000;
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@ -807,5 +806,4 @@ SessionData::~SessionData() {
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used_thread_ids[thread_id] = false;
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}
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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@ -17,8 +17,7 @@ namespace Kernel {
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class SharedMemory;
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} // namespace Kernel
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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/// GSP interrupt ID
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enum class InterruptId : u8 {
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@ -411,5 +410,4 @@ private:
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ResultCode SetBufferSwap(u32 screen_id, const FrameBufferInfo& info);
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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@ -5,8 +5,7 @@
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#include "core/hle/ipc_helpers.h"
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#include "core/hle/service/gsp/gsp_lcd.h"
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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GSP_LCD::GSP_LCD() : ServiceFramework("gsp::Lcd") {
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static const FunctionInfo functions[] = {
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@ -23,5 +22,4 @@ GSP_LCD::GSP_LCD() : ServiceFramework("gsp::Lcd") {
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RegisterHandlers(functions);
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};
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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@ -6,8 +6,7 @@
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#include "core/hle/service/service.h"
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namespace Service {
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namespace GSP {
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namespace Service::GSP {
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class GSP_LCD final : public ServiceFramework<GSP_LCD> {
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public:
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@ -15,5 +14,4 @@ public:
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~GSP_LCD() = default;
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};
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} // namespace GSP
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} // namespace Service
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} // namespace Service::GSP
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