Port yuzu-emu/yuzu#1137: "renderer_opengl: Namespace OpenGL code" (#4423)
* renderer_opengl: Namespace OpenGL code Namespaces all OpenGL code under the OpenGL namespace. Prevents polluting the global namespace and allows clear distinction between other renderers' code in the future. * Also namespace TextureCubeConfig
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22 changed files with 166 additions and 125 deletions
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@ -7,7 +7,9 @@
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#include "common/common_types.h"
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#include "core/hw/gpu.h"
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namespace OpenGL {
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struct ScreenInfo;
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}
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namespace Pica {
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namespace Shader {
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@ -63,7 +65,7 @@ public:
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/// Attempt to use a faster method to display the framebuffer to screen
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virtual bool AccelerateDisplay(const GPU::Regs::FramebufferConfig& config,
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PAddr framebuffer_addr, u32 pixel_stride,
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ScreenInfo& screen_info) {
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OpenGL::ScreenInfo& screen_info) {
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return false;
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}
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