Replace ToBool() with static_cast()

This commit is contained in:
fearlessTobi 2018-09-01 15:50:57 +02:00
parent 6c3737a786
commit 488694d01f
2 changed files with 7 additions and 7 deletions

View file

@ -181,9 +181,9 @@ struct TexturingRegs {
};
const std::array<FullTextureConfig, 3> GetTextures() const {
return {{
{main_config.texture0_enable.ToBool(), texture0, texture0_format},
{main_config.texture1_enable.ToBool(), texture1, texture1_format},
{main_config.texture2_enable.ToBool(), texture2, texture2_format},
{static_cast<bool>(main_config.texture0_enable), texture0, texture0_format},
{static_cast<bool>(main_config.texture1_enable), texture1, texture1_format},
{static_cast<bool>(main_config.texture2_enable), texture2, texture2_format},
}};
}