Add per game configuration options (#6187)
* common: Move settings to common from core. - Removes a dependency on core and input_common from common. * code: Wrap settings values * Port from yuzu to allow per game settings * citra_qt: Initial per-game settings dialog * citra_qt: Use new API for read/save of config values * citra_qt: Per game audio settings * citra_qt: Per game graphics settings * citra_qt: Per game system settings * citra_qt: Per game general settings * citra_qt: Document and run clang format * citra_qt: Make icon smaller and centered * citra_qt: Remove version number * Not sure how to extract that, can always add it back later * citra_qt: Wrap UISettings * citra_qt: Fix unthottled fps setting * citra_qt: Remove margin in emulation tab * citra_qt: Implement some suggestions * Bring back speed switch hotkey * Allow configuration when game is running * Rename/adjust UI stuff * citra_qt: Fix build with separate windows * citra_qt: Address feedback * citra_qt: Log per-game settings before launching games * citra_qt: Add shader cache options * Also fix android build * citra_qt: Add DLC menu option * citra_qt: Run clang-format * citra_qt: Adjust for time offset * citra_qt: Implement suggestions * Run clang-format Co-authored-by: bunnei <bunneidev@gmail.com>
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92 changed files with 3171 additions and 1546 deletions
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@ -601,8 +601,8 @@ void Movie::PrepareForPlayback(const std::string& movie_file) {
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}
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void Movie::PrepareForRecording() {
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if (Settings::values.init_clock == Settings::InitClock::SystemTime) {
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long long init_time_offset = Settings::values.init_time_offset;
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if (Settings::values.init_clock.GetValue() == Settings::InitClock::SystemTime) {
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long long init_time_offset = Settings::values.init_time_offset.GetValue();
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long long days_offset = init_time_offset / 86400;
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unsigned long long seconds_offset =
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std::abs(init_time_offset) - std::abs(days_offset * 86400);
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@ -610,7 +610,7 @@ void Movie::PrepareForRecording() {
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init_time =
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Common::Timer::GetTimeSinceJan1970().count() + seconds_offset + (days_offset * 86400);
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} else {
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init_time = Settings::values.init_time;
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init_time = Settings::values.init_time.GetValue();
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}
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}
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