Merge pull request #6638 from GPUCode/new-log
common: Backport yuzu log improvements
This commit is contained in:
commit
4ccd9f24fb
48 changed files with 1201 additions and 750 deletions
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@ -57,6 +57,7 @@ add_library(citra_common STATIC
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detached_tasks.h
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bit_field.h
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bit_set.h
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bounded_threadsafe_queue.h
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cityhash.cpp
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cityhash.h
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color.h
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@ -85,8 +86,10 @@ add_library(citra_common STATIC
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logging/filter.h
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logging/formatter.h
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logging/log.h
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logging/log_entry.h
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logging/text_formatter.cpp
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logging/text_formatter.h
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logging/types.h
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math_util.h
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memory_detect.cpp
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memory_detect.h
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@ -173,3 +176,6 @@ endif()
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if (CITRA_USE_PRECOMPILED_HEADERS)
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target_precompile_headers(citra_common PRIVATE precompiled_headers.h)
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endif()
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if (${CMAKE_SYSTEM_NAME} STREQUAL "Linux" AND CMAKE_CXX_COMPILER_ID STREQUAL GNU)
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target_link_libraries(citra_common PRIVATE backtrace dl)
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endif()
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251
src/common/bounded_threadsafe_queue.h
Normal file
251
src/common/bounded_threadsafe_queue.h
Normal file
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@ -0,0 +1,251 @@
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// Copyright 2023 yuzu Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <atomic>
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#include <condition_variable>
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#include <cstddef>
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#include <memory>
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#include <mutex>
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#include <new>
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#include "common/polyfill_thread.h"
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namespace Common {
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namespace detail {
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constexpr size_t DefaultCapacity = 0x1000;
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} // namespace detail
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template <typename T, size_t Capacity = detail::DefaultCapacity>
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class SPSCQueue {
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static_assert((Capacity & (Capacity - 1)) == 0, "Capacity must be a power of two.");
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public:
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template <typename... Args>
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bool TryEmplace(Args&&... args) {
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return Emplace<PushMode::Try>(std::forward<Args>(args)...);
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}
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template <typename... Args>
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void EmplaceWait(Args&&... args) {
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Emplace<PushMode::Wait>(std::forward<Args>(args)...);
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}
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bool TryPop(T& t) {
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return Pop<PopMode::Try>(t);
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}
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void PopWait(T& t) {
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Pop<PopMode::Wait>(t);
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}
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void PopWait(T& t, std::stop_token stop_token) {
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Pop<PopMode::WaitWithStopToken>(t, stop_token);
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}
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T PopWait() {
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T t;
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Pop<PopMode::Wait>(t);
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return t;
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}
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T PopWait(std::stop_token stop_token) {
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T t;
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Pop<PopMode::WaitWithStopToken>(t, stop_token);
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return t;
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}
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private:
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enum class PushMode {
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Try,
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Wait,
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Count,
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};
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enum class PopMode {
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Try,
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Wait,
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WaitWithStopToken,
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Count,
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};
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template <PushMode Mode, typename... Args>
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bool Emplace(Args&&... args) {
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const size_t write_index = m_write_index.load(std::memory_order::relaxed);
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if constexpr (Mode == PushMode::Try) {
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// Check if we have free slots to write to.
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if ((write_index - m_read_index.load(std::memory_order::acquire)) == Capacity) {
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return false;
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}
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} else if constexpr (Mode == PushMode::Wait) {
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// Wait until we have free slots to write to.
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std::unique_lock lock{producer_cv_mutex};
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producer_cv.wait(lock, [this, write_index] {
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return (write_index - m_read_index.load(std::memory_order::acquire)) < Capacity;
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});
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} else {
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static_assert(Mode < PushMode::Count, "Invalid PushMode.");
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}
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// Determine the position to write to.
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const size_t pos = write_index % Capacity;
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// Emplace into the queue.
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new (std::addressof(m_data[pos])) T(std::forward<Args>(args)...);
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// Increment the write index.
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++m_write_index;
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// Notify the consumer that we have pushed into the queue.
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std::scoped_lock lock{consumer_cv_mutex};
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consumer_cv.notify_one();
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return true;
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}
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template <PopMode Mode>
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bool Pop(T& t, [[maybe_unused]] std::stop_token stop_token = {}) {
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const size_t read_index = m_read_index.load(std::memory_order::relaxed);
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if constexpr (Mode == PopMode::Try) {
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// Check if the queue is empty.
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if (read_index == m_write_index.load(std::memory_order::acquire)) {
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return false;
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}
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} else if constexpr (Mode == PopMode::Wait) {
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// Wait until the queue is not empty.
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std::unique_lock lock{consumer_cv_mutex};
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consumer_cv.wait(lock, [this, read_index] {
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return read_index != m_write_index.load(std::memory_order::acquire);
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});
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} else if constexpr (Mode == PopMode::WaitWithStopToken) {
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// Wait until the queue is not empty.
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std::unique_lock lock{consumer_cv_mutex};
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Common::CondvarWait(consumer_cv, lock, stop_token, [this, read_index] {
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return read_index != m_write_index.load(std::memory_order::acquire);
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});
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if (stop_token.stop_requested()) {
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return false;
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}
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} else {
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static_assert(Mode < PopMode::Count, "Invalid PopMode.");
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}
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// Determine the position to read from.
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const size_t pos = read_index % Capacity;
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// Pop the data off the queue, moving it.
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t = std::move(m_data[pos]);
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// Increment the read index.
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++m_read_index;
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// Notify the producer that we have popped off the queue.
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std::scoped_lock lock{producer_cv_mutex};
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producer_cv.notify_one();
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return true;
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}
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alignas(128) std::atomic_size_t m_read_index{0};
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alignas(128) std::atomic_size_t m_write_index{0};
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std::array<T, Capacity> m_data;
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std::condition_variable_any producer_cv;
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std::mutex producer_cv_mutex;
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std::condition_variable_any consumer_cv;
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std::mutex consumer_cv_mutex;
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};
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template <typename T, size_t Capacity = detail::DefaultCapacity>
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class MPSCQueue {
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public:
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template <typename... Args>
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bool TryEmplace(Args&&... args) {
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std::scoped_lock lock{write_mutex};
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return spsc_queue.TryEmplace(std::forward<Args>(args)...);
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}
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template <typename... Args>
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void EmplaceWait(Args&&... args) {
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std::scoped_lock lock{write_mutex};
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spsc_queue.EmplaceWait(std::forward<Args>(args)...);
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}
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bool TryPop(T& t) {
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return spsc_queue.TryPop(t);
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}
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void PopWait(T& t) {
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spsc_queue.PopWait(t);
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}
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void PopWait(T& t, std::stop_token stop_token) {
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spsc_queue.PopWait(t, stop_token);
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}
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T PopWait() {
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return spsc_queue.PopWait();
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}
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T PopWait(std::stop_token stop_token) {
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return spsc_queue.PopWait(stop_token);
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}
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private:
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SPSCQueue<T, Capacity> spsc_queue;
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std::mutex write_mutex;
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};
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template <typename T, size_t Capacity = detail::DefaultCapacity>
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class MPMCQueue {
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public:
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template <typename... Args>
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bool TryEmplace(Args&&... args) {
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std::scoped_lock lock{write_mutex};
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return spsc_queue.TryEmplace(std::forward<Args>(args)...);
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}
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template <typename... Args>
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void EmplaceWait(Args&&... args) {
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std::scoped_lock lock{write_mutex};
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spsc_queue.EmplaceWait(std::forward<Args>(args)...);
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}
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bool TryPop(T& t) {
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std::scoped_lock lock{read_mutex};
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return spsc_queue.TryPop(t);
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}
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void PopWait(T& t) {
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std::scoped_lock lock{read_mutex};
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spsc_queue.PopWait(t);
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}
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void PopWait(T& t, std::stop_token stop_token) {
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std::scoped_lock lock{read_mutex};
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spsc_queue.PopWait(t, stop_token);
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}
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T PopWait() {
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std::scoped_lock lock{read_mutex};
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return spsc_queue.PopWait();
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}
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T PopWait(std::stop_token stop_token) {
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std::scoped_lock lock{read_mutex};
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return spsc_queue.PopWait(stop_token);
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}
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private:
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SPSCQueue<T, Capacity> spsc_queue;
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std::mutex write_mutex;
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std::mutex read_mutex;
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};
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} // namespace Common
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/dynamic_library/dynamic_library.h"
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#include "common/dynamic_library/fdk-aac.h"
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#include "common/logging/log.h"
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@ -2,6 +2,8 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <memory>
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#include "common/dynamic_library/dynamic_library.h"
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#include "common/dynamic_library/ffmpeg.h"
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#include "common/logging/log.h"
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@ -10,6 +10,7 @@
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#include <unordered_map>
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#include <boost/iostreams/device/file_descriptor.hpp>
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#include <boost/iostreams/stream.hpp>
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#include <fmt/format.h>
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#include "common/assert.h"
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#include "common/common_funcs.h"
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#include "common/common_paths.h"
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@ -2,304 +2,444 @@
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <algorithm>
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#include <chrono>
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#include <condition_variable>
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#include <memory>
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#include <mutex>
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#include <thread>
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#include <vector>
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#include <fmt/format.h>
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#ifdef _WIN32
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#include <share.h> // For _SH_DENYWR
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#include <windows.h> // For OutputDebugStringW
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#else
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#define _SH_DENYWR 0
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#endif
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#include "common/assert.h"
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#if defined(__linux__) && defined(__GNUG__) && !defined(__clang__)
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#define BOOST_STACKTRACE_USE_BACKTRACE
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#include <boost/stacktrace.hpp>
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#undef BOOST_STACKTRACE_USE_BACKTRACE
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#include <signal.h>
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#define CITRA_LINUX_GCC_BACKTRACE
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#endif
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#include "common/bounded_threadsafe_queue.h"
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#include "common/common_paths.h"
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#include "common/file_util.h"
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#include "common/literals.h"
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#include "common/logging/backend.h"
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#include "common/logging/log.h"
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#include "common/logging/log_entry.h"
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#include "common/logging/text_formatter.h"
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#include "common/polyfill_thread.h"
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#include "common/settings.h"
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#include "common/string_util.h"
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#include "common/threadsafe_queue.h"
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#include "common/thread.h"
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namespace Log {
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namespace Common::Log {
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Filter filter;
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void SetGlobalFilter(const Filter& f) {
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filter = f;
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namespace {
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/**
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* Interface for logging backends.
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*/
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class Backend {
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public:
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virtual ~Backend() = default;
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virtual void Write(const Entry& entry) = 0;
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virtual void EnableForStacktrace() = 0;
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virtual void Flush() = 0;
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};
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/**
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* Backend that writes to stderr and with color
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*/
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class ColorConsoleBackend final : public Backend {
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public:
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explicit ColorConsoleBackend() = default;
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~ColorConsoleBackend() override = default;
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void Write(const Entry& entry) override {
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if (enabled.load(std::memory_order_relaxed)) {
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PrintColoredMessage(entry);
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}
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}
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void Flush() override {
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// stderr shouldn't be buffered
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}
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void EnableForStacktrace() override {
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enabled = true;
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}
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void SetEnabled(bool enabled_) {
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enabled = enabled_;
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}
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private:
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std::atomic_bool enabled{false};
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};
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/**
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* Backend that writes to a file passed into the constructor
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*/
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class FileBackend final : public Backend {
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public:
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explicit FileBackend(const std::string& filename) {
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auto old_filename = filename;
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old_filename += ".old.txt";
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// Existence checks are done within the functions themselves.
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// We don't particularly care if these succeed or not.
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static_cast<void>(FileUtil::Delete(old_filename));
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static_cast<void>(FileUtil::Rename(filename, old_filename));
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// _SH_DENYWR allows read only access to the file for other programs.
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// It is #defined to 0 on other platforms
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file = std::make_unique<FileUtil::IOFile>(filename, "w", _SH_DENYWR);
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}
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~FileBackend() override = default;
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void Write(const Entry& entry) override {
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if (!enabled) {
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return;
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}
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bytes_written += file->WriteString(FormatLogMessage(entry).append(1, '\n'));
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using namespace Common::Literals;
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// Prevent logs from exceeding a set maximum size in the event that log entries are spammed.
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const auto write_limit = 100_MiB;
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const bool write_limit_exceeded = bytes_written > write_limit;
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if (entry.log_level >= Level::Error || write_limit_exceeded) {
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if (write_limit_exceeded) {
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// Stop writing after the write limit is exceeded.
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// Don't close the file so we can print a stacktrace if necessary
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enabled = false;
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}
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file->Flush();
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}
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}
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void Flush() override {
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file->Flush();
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}
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void EnableForStacktrace() override {
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enabled = true;
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bytes_written = 0;
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}
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private:
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std::unique_ptr<FileUtil::IOFile> file;
|
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bool enabled = true;
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std::size_t bytes_written = 0;
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};
|
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/**
|
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* Backend that writes to Visual Studio's output window
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*/
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class DebuggerBackend final : public Backend {
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public:
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explicit DebuggerBackend() = default;
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||||
|
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~DebuggerBackend() override = default;
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||||
|
||||
void Write(const Entry& entry) override {
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#ifdef _WIN32
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::OutputDebugStringW(UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
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||||
#endif
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||||
}
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||||
|
||||
void Flush() override {}
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||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
|
||||
#ifdef ANDROID
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||||
/**
|
||||
* Backend that writes to the Android logcat
|
||||
*/
|
||||
class LogcatBackend : public Backend {
|
||||
public:
|
||||
explicit LogcatBackend() = default;
|
||||
|
||||
~LogcatBackend() override = default;
|
||||
|
||||
void Write(const Entry& entry) override {
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PrintMessageToLogcat(entry);
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||||
}
|
||||
|
||||
void Flush() override {}
|
||||
|
||||
void EnableForStacktrace() override {}
|
||||
};
|
||||
#endif
|
||||
|
||||
bool initialization_in_progress_suppress_logging = true;
|
||||
|
||||
#ifdef CITRA_LINUX_GCC_BACKTRACE
|
||||
[[noreturn]] void SleepForever() {
|
||||
while (true) {
|
||||
pause();
|
||||
}
|
||||
}
|
||||
#endif
|
||||
|
||||
/**
|
||||
* Static state as a singleton.
|
||||
*/
|
||||
class Impl {
|
||||
public:
|
||||
static Impl& Instance() {
|
||||
static Impl backend;
|
||||
return backend;
|
||||
if (!instance) {
|
||||
throw std::runtime_error("Using Logging instance before its initialization");
|
||||
}
|
||||
return *instance;
|
||||
}
|
||||
|
||||
Impl(Impl const&) = delete;
|
||||
const Impl& operator=(Impl const&) = delete;
|
||||
static void Initialize(std::string_view log_file) {
|
||||
if (instance) {
|
||||
LOG_WARNING(Log, "Reinitializing logging backend");
|
||||
return;
|
||||
}
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
const auto& log_dir = FileUtil::GetUserPath(FileUtil::UserPath::LogDir);
|
||||
void(FileUtil::CreateDir(log_dir));
|
||||
Filter filter;
|
||||
filter.ParseFilterString(Settings::values.log_filter.GetValue());
|
||||
instance = std::unique_ptr<Impl, decltype(&Deleter)>(
|
||||
new Impl(fmt::format("{}{}", log_dir, log_file), filter), Deleter);
|
||||
initialization_in_progress_suppress_logging = false;
|
||||
}
|
||||
|
||||
static void Start() {
|
||||
instance->StartBackendThread();
|
||||
}
|
||||
|
||||
Impl(const Impl&) = delete;
|
||||
Impl& operator=(const Impl&) = delete;
|
||||
|
||||
Impl(Impl&&) = delete;
|
||||
Impl& operator=(Impl&&) = delete;
|
||||
|
||||
void SetGlobalFilter(const Filter& f) {
|
||||
filter = f;
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
color_console_backend.SetEnabled(enabled);
|
||||
}
|
||||
|
||||
void PushEntry(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, std::string message) {
|
||||
message_queue.Push(
|
||||
if (!filter.CheckMessage(log_class, log_level)) {
|
||||
return;
|
||||
}
|
||||
message_queue.EmplaceWait(
|
||||
CreateEntry(log_class, log_level, filename, line_num, function, std::move(message)));
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
backends.push_back(std::move(backend));
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
const auto it =
|
||||
std::remove_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
backends.erase(it, backends.end());
|
||||
}
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
const auto it =
|
||||
std::find_if(backends.begin(), backends.end(),
|
||||
[&backend_name](const auto& i) { return backend_name == i->GetName(); });
|
||||
if (it == backends.end())
|
||||
return nullptr;
|
||||
return it->get();
|
||||
}
|
||||
|
||||
private:
|
||||
Impl() {
|
||||
backend_thread = std::thread([&] {
|
||||
Entry entry;
|
||||
auto write_logs = [&](Entry& e) {
|
||||
std::lock_guard lock{writing_mutex};
|
||||
for (const auto& backend : backends) {
|
||||
backend->Write(e);
|
||||
}
|
||||
};
|
||||
while (true) {
|
||||
entry = message_queue.PopWait();
|
||||
if (entry.final_entry) {
|
||||
break;
|
||||
}
|
||||
write_logs(entry);
|
||||
Impl(const std::string& file_backend_filename, const Filter& filter_)
|
||||
: filter{filter_}, file_backend{file_backend_filename} {
|
||||
#ifdef CITRA_LINUX_GCC_BACKTRACE
|
||||
int waker_pipefd[2];
|
||||
int done_printing_pipefd[2];
|
||||
if (pipe2(waker_pipefd, O_CLOEXEC) || pipe2(done_printing_pipefd, O_CLOEXEC)) {
|
||||
abort();
|
||||
}
|
||||
backtrace_thread_waker_fd = waker_pipefd[1];
|
||||
backtrace_done_printing_fd = done_printing_pipefd[0];
|
||||
std::thread([this, wait_fd = waker_pipefd[0], done_fd = done_printing_pipefd[1]] {
|
||||
Common::SetCurrentThreadName("citra:Crash");
|
||||
for (u8 ignore = 0; read(wait_fd, &ignore, 1) != 1;)
|
||||
;
|
||||
const int sig = received_signal;
|
||||
if (sig <= 0) {
|
||||
abort();
|
||||
}
|
||||
backend_thread.request_stop();
|
||||
backend_thread.join();
|
||||
const auto signal_entry =
|
||||
CreateEntry(Class::Log, Level::Critical, "?", 0, "?",
|
||||
fmt::vformat("Received signal {}", fmt::make_format_args(sig)));
|
||||
ForEachBackend([&signal_entry](Backend& backend) {
|
||||
backend.EnableForStacktrace();
|
||||
backend.Write(signal_entry);
|
||||
});
|
||||
const auto backtrace =
|
||||
boost::stacktrace::stacktrace::from_dump(backtrace_storage.data(), 4096);
|
||||
for (const auto& frame : backtrace.as_vector()) {
|
||||
auto line = boost::stacktrace::detail::to_string(&frame, 1);
|
||||
if (line.empty()) {
|
||||
abort();
|
||||
}
|
||||
line.pop_back(); // Remove newline
|
||||
const auto frame_entry =
|
||||
CreateEntry(Class::Log, Level::Critical, "?", 0, "?", std::move(line));
|
||||
ForEachBackend([&frame_entry](Backend& backend) { backend.Write(frame_entry); });
|
||||
}
|
||||
using namespace std::literals;
|
||||
const auto rip_entry = CreateEntry(Class::Log, Level::Critical, "?", 0, "?", "RIP"s);
|
||||
ForEachBackend([&rip_entry](Backend& backend) {
|
||||
backend.Write(rip_entry);
|
||||
backend.Flush();
|
||||
});
|
||||
for (const u8 anything = 0; write(done_fd, &anything, 1) != 1;)
|
||||
;
|
||||
// Abort on original thread to help debugging
|
||||
SleepForever();
|
||||
}).detach();
|
||||
signal(SIGSEGV, &HandleSignal);
|
||||
signal(SIGABRT, &HandleSignal);
|
||||
#endif
|
||||
}
|
||||
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a case
|
||||
// where a system is repeatedly spamming logs even on close.
|
||||
constexpr int MAX_LOGS_TO_WRITE = 100;
|
||||
int logs_written = 0;
|
||||
while (logs_written++ < MAX_LOGS_TO_WRITE && message_queue.Pop(entry)) {
|
||||
write_logs(entry);
|
||||
~Impl() {
|
||||
#ifdef CITRA_LINUX_GCC_BACKTRACE
|
||||
if (int zero_or_ignore = 0;
|
||||
!received_signal.compare_exchange_strong(zero_or_ignore, SIGKILL)) {
|
||||
SleepForever();
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
void StartBackendThread() {
|
||||
backend_thread = std::jthread([this](std::stop_token stop_token) {
|
||||
Common::SetCurrentThreadName("citra:Log");
|
||||
Entry entry;
|
||||
const auto write_logs = [this, &entry]() {
|
||||
ForEachBackend([&entry](Backend& backend) { backend.Write(entry); });
|
||||
};
|
||||
while (!stop_token.stop_requested()) {
|
||||
message_queue.PopWait(entry, stop_token);
|
||||
if (entry.filename != nullptr) {
|
||||
write_logs();
|
||||
}
|
||||
}
|
||||
// Drain the logging queue. Only writes out up to MAX_LOGS_TO_WRITE to prevent a
|
||||
// case where a system is repeatedly spamming logs even on close.
|
||||
int max_logs_to_write = filter.IsDebug() ? INT_MAX : 100;
|
||||
while (max_logs_to_write-- && message_queue.TryPop(entry)) {
|
||||
write_logs();
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
~Impl() {
|
||||
Entry entry;
|
||||
entry.final_entry = true;
|
||||
message_queue.Push(entry);
|
||||
backend_thread.join();
|
||||
}
|
||||
|
||||
Entry CreateEntry(Class log_class, Level log_level, const char* filename, unsigned int line_nr,
|
||||
const char* function, std::string message) const {
|
||||
const char* function, std::string&& message) const {
|
||||
using std::chrono::duration_cast;
|
||||
using std::chrono::microseconds;
|
||||
using std::chrono::steady_clock;
|
||||
|
||||
Entry entry;
|
||||
entry.timestamp =
|
||||
duration_cast<std::chrono::microseconds>(steady_clock::now() - time_origin);
|
||||
entry.log_class = log_class;
|
||||
entry.log_level = log_level;
|
||||
entry.filename = filename;
|
||||
entry.line_num = line_nr;
|
||||
entry.function = function;
|
||||
entry.message = std::move(message);
|
||||
|
||||
return entry;
|
||||
return {
|
||||
.timestamp = duration_cast<microseconds>(steady_clock::now() - time_origin),
|
||||
.log_class = log_class,
|
||||
.log_level = log_level,
|
||||
.filename = filename,
|
||||
.line_num = line_nr,
|
||||
.function = function,
|
||||
.message = std::move(message),
|
||||
};
|
||||
}
|
||||
|
||||
std::mutex writing_mutex;
|
||||
std::thread backend_thread;
|
||||
std::vector<std::unique_ptr<Backend>> backends;
|
||||
Common::MPSCQueue<Log::Entry> message_queue;
|
||||
Filter filter;
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
};
|
||||
|
||||
void ConsoleBackend::Write(const Entry& entry) {
|
||||
PrintMessage(entry);
|
||||
}
|
||||
|
||||
void ColorConsoleBackend::Write(const Entry& entry) {
|
||||
PrintColoredMessage(entry);
|
||||
}
|
||||
|
||||
void LogcatBackend::Write(const Entry& entry) {
|
||||
PrintMessageToLogcat(entry);
|
||||
}
|
||||
|
||||
FileBackend::FileBackend(const std::string& filename) : bytes_written(0) {
|
||||
if (FileUtil::Exists(filename + ".old.txt")) {
|
||||
FileUtil::Delete(filename + ".old.txt");
|
||||
}
|
||||
if (FileUtil::Exists(filename)) {
|
||||
FileUtil::Rename(filename, filename + ".old.txt");
|
||||
}
|
||||
|
||||
// _SH_DENYWR allows read only access to the file for other programs.
|
||||
// It is #defined to 0 on other platforms
|
||||
file = FileUtil::IOFile(filename, "w", _SH_DENYWR);
|
||||
}
|
||||
|
||||
void FileBackend::Write(const Entry& entry) {
|
||||
// prevent logs from going over the maximum size (in case its spamming and the user doesn't
|
||||
// know)
|
||||
constexpr std::size_t MAX_BYTES_WRITTEN = 50 * 1024L * 1024L;
|
||||
if (!file.IsOpen() || bytes_written > MAX_BYTES_WRITTEN) {
|
||||
return;
|
||||
}
|
||||
bytes_written += file.WriteString(FormatLogMessage(entry).append(1, '\n'));
|
||||
if (entry.log_level >= Level::Error) {
|
||||
file.Flush();
|
||||
}
|
||||
}
|
||||
|
||||
void DebuggerBackend::Write(const Entry& entry) {
|
||||
#ifdef _WIN32
|
||||
::OutputDebugStringW(Common::UTF8ToUTF16W(FormatLogMessage(entry).append(1, '\n')).c_str());
|
||||
void ForEachBackend(auto lambda) {
|
||||
lambda(static_cast<Backend&>(debugger_backend));
|
||||
lambda(static_cast<Backend&>(color_console_backend));
|
||||
lambda(static_cast<Backend&>(file_backend));
|
||||
#ifdef ANDROID
|
||||
lambda(static_cast<Backend&>(lc_backend));
|
||||
#endif
|
||||
}
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM11) \
|
||||
SUB(Core, Timing) \
|
||||
SUB(Core, Cheats) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Applet) \
|
||||
SUB(Applet, SWKBD) \
|
||||
CLS(Service) \
|
||||
SUB(Service, SRV) \
|
||||
SUB(Service, FRD) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, ERR) \
|
||||
SUB(Service, APT) \
|
||||
SUB(Service, BOSS) \
|
||||
SUB(Service, GSP) \
|
||||
SUB(Service, AC) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, MIC) \
|
||||
SUB(Service, NDM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NWM) \
|
||||
SUB(Service, CAM) \
|
||||
SUB(Service, CECD) \
|
||||
SUB(Service, CFG) \
|
||||
SUB(Service, CSND) \
|
||||
SUB(Service, DSP) \
|
||||
SUB(Service, DLP) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, HTTP) \
|
||||
SUB(Service, SOC) \
|
||||
SUB(Service, IR) \
|
||||
SUB(Service, Y2R) \
|
||||
SUB(Service, PS) \
|
||||
SUB(Service, PLGLDR) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Movie) \
|
||||
CLS(Loader) \
|
||||
CLS(WebService) \
|
||||
CLS(RPC_Server)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
default:
|
||||
break;
|
||||
static void Deleter(Impl* ptr) {
|
||||
delete ptr;
|
||||
}
|
||||
#undef LVL
|
||||
UNREACHABLE();
|
||||
|
||||
#ifdef CITRA_LINUX_GCC_BACKTRACE
|
||||
[[noreturn]] static void HandleSignal(int sig) {
|
||||
signal(SIGABRT, SIG_DFL);
|
||||
signal(SIGSEGV, SIG_DFL);
|
||||
if (sig <= 0) {
|
||||
abort();
|
||||
}
|
||||
instance->InstanceHandleSignal(sig);
|
||||
}
|
||||
|
||||
[[noreturn]] void InstanceHandleSignal(int sig) {
|
||||
if (int zero_or_ignore = 0; !received_signal.compare_exchange_strong(zero_or_ignore, sig)) {
|
||||
if (received_signal == SIGKILL) {
|
||||
abort();
|
||||
}
|
||||
SleepForever();
|
||||
}
|
||||
// Don't restart like boost suggests. We want to append to the log file and not lose dynamic
|
||||
// symbols. This may segfault if it unwinds outside C/C++ code but we'll just have to fall
|
||||
// back to core dumps.
|
||||
boost::stacktrace::safe_dump_to(backtrace_storage.data(), 4096);
|
||||
std::atomic_thread_fence(std::memory_order_seq_cst);
|
||||
for (const int anything = 0; write(backtrace_thread_waker_fd, &anything, 1) != 1;)
|
||||
;
|
||||
for (u8 ignore = 0; read(backtrace_done_printing_fd, &ignore, 1) != 1;)
|
||||
;
|
||||
abort();
|
||||
}
|
||||
#endif
|
||||
|
||||
static inline std::unique_ptr<Impl, decltype(&Deleter)> instance{nullptr, Deleter};
|
||||
|
||||
Filter filter;
|
||||
DebuggerBackend debugger_backend{};
|
||||
ColorConsoleBackend color_console_backend{};
|
||||
FileBackend file_backend;
|
||||
#ifdef ANDROID
|
||||
LogcatBackend lc_backend{};
|
||||
#endif
|
||||
|
||||
MPSCQueue<Entry> message_queue{};
|
||||
std::chrono::steady_clock::time_point time_origin{std::chrono::steady_clock::now()};
|
||||
std::jthread backend_thread;
|
||||
|
||||
#ifdef CITRA_LINUX_GCC_BACKTRACE
|
||||
std::atomic_int received_signal{0};
|
||||
std::array<u8, 4096> backtrace_storage{};
|
||||
int backtrace_thread_waker_fd;
|
||||
int backtrace_done_printing_fd;
|
||||
#endif
|
||||
};
|
||||
} // namespace
|
||||
|
||||
void Initialize(std::string_view log_file) {
|
||||
Impl::Initialize(log_file.empty() ? LOG_FILE : log_file);
|
||||
}
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend) {
|
||||
Impl::Instance().AddBackend(std::move(backend));
|
||||
void Start() {
|
||||
Impl::Start();
|
||||
}
|
||||
|
||||
void RemoveBackend(std::string_view backend_name) {
|
||||
Impl::Instance().RemoveBackend(backend_name);
|
||||
void DisableLoggingInTests() {
|
||||
initialization_in_progress_suppress_logging = true;
|
||||
}
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name) {
|
||||
return Impl::Instance().GetBackend(backend_name);
|
||||
void SetGlobalFilter(const Filter& filter) {
|
||||
Impl::Instance().SetGlobalFilter(filter);
|
||||
}
|
||||
|
||||
void SetColorConsoleBackendEnabled(bool enabled) {
|
||||
Impl::Instance().SetColorConsoleBackendEnabled(enabled);
|
||||
}
|
||||
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
const fmt::format_args& args) {
|
||||
auto& instance = Impl::Instance();
|
||||
instance.PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
if (!initialization_in_progress_suppress_logging) {
|
||||
Impl::Instance().PushEntry(log_class, log_level, filename, line_num, function,
|
||||
fmt::vformat(format, args));
|
||||
}
|
||||
}
|
||||
} // namespace Log
|
||||
} // namespace Common::Log
|
||||
|
|
|
@ -4,149 +4,24 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
#include <memory>
|
||||
#include <string>
|
||||
#include <string_view>
|
||||
#include "common/file_util.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
|
||||
namespace Log {
|
||||
namespace Common::Log {
|
||||
|
||||
class Filter;
|
||||
|
||||
/// Initializes the logging system. This should be the first thing called in main.
|
||||
void Initialize(std::string_view log_file = "");
|
||||
|
||||
void Start();
|
||||
|
||||
void DisableLoggingInTests();
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
* The global filter will prevent any messages from even being processed if they are filtered.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class;
|
||||
Level log_level;
|
||||
const char* filename;
|
||||
unsigned int line_num;
|
||||
std::string function;
|
||||
std::string message;
|
||||
bool final_entry = false;
|
||||
void SetGlobalFilter(const Filter& filter);
|
||||
|
||||
Entry() = default;
|
||||
Entry(Entry&& o) = default;
|
||||
|
||||
Entry& operator=(Entry&& o) = default;
|
||||
Entry& operator=(const Entry& o) = default;
|
||||
};
|
||||
|
||||
/**
|
||||
* Interface for logging backends. As loggers can be created and removed at runtime, this can be
|
||||
* used by a frontend for adding a custom logging backend as needed
|
||||
*/
|
||||
class Backend {
|
||||
public:
|
||||
virtual ~Backend() = default;
|
||||
virtual void SetFilter(const Filter& new_filter) {
|
||||
filter = new_filter;
|
||||
}
|
||||
virtual const char* GetName() const = 0;
|
||||
virtual void Write(const Entry& entry) = 0;
|
||||
|
||||
private:
|
||||
Filter filter;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr without any color commands
|
||||
*/
|
||||
class ConsoleBackend : public Backend {
|
||||
public:
|
||||
static const char* Name() {
|
||||
return "console";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to stderr and with color
|
||||
*/
|
||||
class ColorConsoleBackend : public Backend {
|
||||
public:
|
||||
static const char* Name() {
|
||||
return "color_console";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to the Android logcat
|
||||
*/
|
||||
class LogcatBackend : public Backend {
|
||||
public:
|
||||
static const char* Name() {
|
||||
return "logcat";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to a file passed into the constructor
|
||||
*/
|
||||
class FileBackend : public Backend {
|
||||
public:
|
||||
explicit FileBackend(const std::string& filename);
|
||||
|
||||
static const char* Name() {
|
||||
return "file";
|
||||
}
|
||||
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
|
||||
void Write(const Entry& entry) override;
|
||||
|
||||
private:
|
||||
FileUtil::IOFile file;
|
||||
std::size_t bytes_written;
|
||||
};
|
||||
|
||||
/**
|
||||
* Backend that writes to Visual Studio's output window
|
||||
*/
|
||||
class DebuggerBackend : public Backend {
|
||||
public:
|
||||
static const char* Name() {
|
||||
return "debugger";
|
||||
}
|
||||
const char* GetName() const override {
|
||||
return Name();
|
||||
}
|
||||
void Write(const Entry& entry) override;
|
||||
};
|
||||
|
||||
void AddBackend(std::unique_ptr<Backend> backend);
|
||||
|
||||
void RemoveBackend(std::string_view backend_name);
|
||||
|
||||
Backend* GetBackend(std::string_view backend_name);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
} // namespace Log
|
||||
void SetColorConsoleBackendEnabled(bool enabled);
|
||||
} // namespace Common::Log
|
||||
|
|
|
@ -3,11 +3,12 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <algorithm>
|
||||
#include "common/logging/backend.h"
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Log {
|
||||
namespace Common::Log {
|
||||
namespace {
|
||||
template <typename It>
|
||||
Level GetLevelByName(const It begin, const It end) {
|
||||
|
@ -22,7 +23,7 @@ Level GetLevelByName(const It begin, const It end) {
|
|||
|
||||
template <typename It>
|
||||
Class GetClassByName(const It begin, const It end) {
|
||||
for (ClassType i = 0; i < static_cast<ClassType>(Class::Count); ++i) {
|
||||
for (u8 i = 0; i < static_cast<u8>(Class::Count); ++i) {
|
||||
const char* level_name = GetLogClassName(static_cast<Class>(i));
|
||||
if (Common::ComparePartialString(begin, end, level_name)) {
|
||||
return static_cast<Class>(i);
|
||||
|
@ -62,6 +63,115 @@ bool ParseFilterRule(Filter& instance, Iterator begin, Iterator end) {
|
|||
}
|
||||
} // Anonymous namespace
|
||||
|
||||
/// Macro listing all log classes. Code should define CLS and SUB as desired before invoking this.
|
||||
#define ALL_LOG_CLASSES() \
|
||||
CLS(Log) \
|
||||
CLS(Common) \
|
||||
SUB(Common, Filesystem) \
|
||||
SUB(Common, Memory) \
|
||||
CLS(Core) \
|
||||
SUB(Core, ARM11) \
|
||||
SUB(Core, Timing) \
|
||||
SUB(Core, Cheats) \
|
||||
CLS(Config) \
|
||||
CLS(Debug) \
|
||||
SUB(Debug, Emulated) \
|
||||
SUB(Debug, GPU) \
|
||||
SUB(Debug, Breakpoint) \
|
||||
SUB(Debug, GDBStub) \
|
||||
CLS(Kernel) \
|
||||
SUB(Kernel, SVC) \
|
||||
CLS(Applet) \
|
||||
SUB(Applet, SWKBD) \
|
||||
CLS(Service) \
|
||||
SUB(Service, SRV) \
|
||||
SUB(Service, FRD) \
|
||||
SUB(Service, FS) \
|
||||
SUB(Service, ERR) \
|
||||
SUB(Service, APT) \
|
||||
SUB(Service, BOSS) \
|
||||
SUB(Service, GSP) \
|
||||
SUB(Service, AC) \
|
||||
SUB(Service, AM) \
|
||||
SUB(Service, PTM) \
|
||||
SUB(Service, LDR) \
|
||||
SUB(Service, MIC) \
|
||||
SUB(Service, NDM) \
|
||||
SUB(Service, NFC) \
|
||||
SUB(Service, NIM) \
|
||||
SUB(Service, NS) \
|
||||
SUB(Service, NWM) \
|
||||
SUB(Service, CAM) \
|
||||
SUB(Service, CECD) \
|
||||
SUB(Service, CFG) \
|
||||
SUB(Service, CSND) \
|
||||
SUB(Service, DSP) \
|
||||
SUB(Service, DLP) \
|
||||
SUB(Service, HID) \
|
||||
SUB(Service, HTTP) \
|
||||
SUB(Service, SOC) \
|
||||
SUB(Service, IR) \
|
||||
SUB(Service, Y2R) \
|
||||
SUB(Service, PS) \
|
||||
SUB(Service, PLGLDR) \
|
||||
CLS(HW) \
|
||||
SUB(HW, Memory) \
|
||||
SUB(HW, LCD) \
|
||||
SUB(HW, GPU) \
|
||||
SUB(HW, AES) \
|
||||
CLS(Frontend) \
|
||||
CLS(Render) \
|
||||
SUB(Render, Software) \
|
||||
SUB(Render, OpenGL) \
|
||||
SUB(Render, Vulkan) \
|
||||
CLS(Audio) \
|
||||
SUB(Audio, DSP) \
|
||||
SUB(Audio, Sink) \
|
||||
CLS(Input) \
|
||||
CLS(Network) \
|
||||
CLS(Movie) \
|
||||
CLS(Loader) \
|
||||
CLS(WebService) \
|
||||
CLS(RPC_Server)
|
||||
|
||||
// GetClassName is a macro defined by Windows.h, grrr...
|
||||
const char* GetLogClassName(Class log_class) {
|
||||
switch (log_class) {
|
||||
#define CLS(x) \
|
||||
case Class::x: \
|
||||
return #x;
|
||||
#define SUB(x, y) \
|
||||
case Class::x##_##y: \
|
||||
return #x "." #y;
|
||||
ALL_LOG_CLASSES()
|
||||
#undef CLS
|
||||
#undef SUB
|
||||
case Class::Count:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
const char* GetLevelName(Level log_level) {
|
||||
#define LVL(x) \
|
||||
case Level::x: \
|
||||
return #x
|
||||
switch (log_level) {
|
||||
LVL(Trace);
|
||||
LVL(Debug);
|
||||
LVL(Info);
|
||||
LVL(Warning);
|
||||
LVL(Error);
|
||||
LVL(Critical);
|
||||
case Level::Count:
|
||||
default:
|
||||
break;
|
||||
}
|
||||
#undef LVL
|
||||
UNREACHABLE();
|
||||
}
|
||||
|
||||
Filter::Filter(Level default_level) {
|
||||
ResetAll(default_level);
|
||||
}
|
||||
|
@ -96,4 +206,11 @@ bool Filter::CheckMessage(Class log_class, Level level) const {
|
|||
return static_cast<u8>(level) >=
|
||||
static_cast<u8>(class_levels[static_cast<std::size_t>(log_class)]);
|
||||
}
|
||||
} // namespace Log
|
||||
|
||||
bool Filter::IsDebug() const {
|
||||
return std::any_of(class_levels.begin(), class_levels.end(), [](const Level& l) {
|
||||
return static_cast<u8>(l) <= static_cast<u8>(Level::Debug);
|
||||
});
|
||||
}
|
||||
|
||||
} // namespace Common::Log
|
||||
|
|
|
@ -7,6 +7,60 @@
|
|||
#include <array>
|
||||
#include <cstddef>
|
||||
#include <string_view>
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Log {} // namespace Log
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log class as a C-string. Subclasses are separated by periods
|
||||
* instead of underscores as in the enumeration.
|
||||
*/
|
||||
const char* GetLogClassName(Class log_class);
|
||||
|
||||
/**
|
||||
* Returns the name of the passed log level as a C-string.
|
||||
*/
|
||||
const char* GetLevelName(Level log_level);
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
/// Returns true if any logging classes are set to debug
|
||||
bool IsDebug() const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
||||
|
|
|
@ -6,10 +6,12 @@
|
|||
|
||||
#include <algorithm>
|
||||
#include <array>
|
||||
#include "common/common_types.h"
|
||||
#include "common/logging/formatter.h"
|
||||
#include <string_view>
|
||||
|
||||
namespace Log {
|
||||
#include "common/logging/formatter.h"
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
// trims up to and including the last of ../, ..\, src/, src\ in a string
|
||||
constexpr const char* TrimSourcePath(std::string_view source) {
|
||||
|
@ -20,144 +22,6 @@ constexpr const char* TrimSourcePath(std::string_view source) {
|
|||
return source.data() + idx;
|
||||
}
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count ///< Total number of logging levels
|
||||
};
|
||||
|
||||
typedef u8 ClassType;
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* backend.cpp.
|
||||
*/
|
||||
enum class Class : ClassType {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM11, ///< ARM11 CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Core_Cheats, ///< Cheat functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Applet, ///< HLE implementation of system applets. Each applet
|
||||
///< should have its own subclass.
|
||||
Applet_SWKBD, ///< The Software Keyboard applet
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_SRV, ///< The SRV (Service Directory) implementation
|
||||
Service_FRD, ///< The FRD (Friends) service
|
||||
Service_FS, ///< The FS (Filesystem) service implementation
|
||||
Service_ERR, ///< The ERR (Error) port implementation
|
||||
Service_APT, ///< The APT (Applets) service
|
||||
Service_BOSS, ///< The BOSS (SpotPass) service
|
||||
Service_GSP, ///< The GSP (GPU control) service
|
||||
Service_AC, ///< The AC (WiFi status) service
|
||||
Service_AM, ///< The AM (Application manager) service
|
||||
Service_PTM, ///< The PTM (Power status & misc.) service
|
||||
Service_LDR, ///< The LDR (3ds dll loader) service
|
||||
Service_MIC, ///< The MIC (Microphone) service
|
||||
Service_NDM, ///< The NDM (Network daemon manager) service
|
||||
Service_NFC, ///< The NFC service
|
||||
Service_NIM, ///< The NIM (Network interface manager) service
|
||||
Service_NS, ///< The NS (Nintendo User Interface Shell) service
|
||||
Service_NWM, ///< The NWM (Network wlan manager) service
|
||||
Service_CAM, ///< The CAM (Camera) service
|
||||
Service_CECD, ///< The CECD (StreetPass) service
|
||||
Service_CFG, ///< The CFG (Configuration) service
|
||||
Service_CSND, ///< The CSND (CWAV format process) service
|
||||
Service_DSP, ///< The DSP (DSP control) service
|
||||
Service_DLP, ///< The DLP (Download Play) service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_HTTP, ///< The HTTP service
|
||||
Service_SOC, ///< The SOC (Socket) service
|
||||
Service_IR, ///< The IR service
|
||||
Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
|
||||
Service_PS, ///< The PS (Process) service
|
||||
Service_PLGLDR, ///< The PLGLDR (plugin loader) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE and LLE implementations of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
Movie, ///< Movie (Input Recording) Playback
|
||||
WebService, ///< Interface to Citra Web Services
|
||||
RPC_Server, ///< RPC server
|
||||
Count ///< Total number of logging classes
|
||||
};
|
||||
|
||||
/**
|
||||
* Implements a log message filter which allows different log classes to have different minimum
|
||||
* severity levels. The filter can be changed at runtime and can be parsed from a string to allow
|
||||
* editing via the interface or loading from a configuration file.
|
||||
*/
|
||||
class Filter {
|
||||
public:
|
||||
/// Initializes the filter with all classes having `default_level` as the minimum level.
|
||||
explicit Filter(Level default_level = Level::Info);
|
||||
|
||||
/// Resets the filter so that all classes have `level` as the minimum displayed level.
|
||||
void ResetAll(Level level);
|
||||
/// Sets the minimum level of `log_class` (and not of its subclasses) to `level`.
|
||||
void SetClassLevel(Class log_class, Level level);
|
||||
|
||||
/**
|
||||
* Parses a filter string and applies it to this filter.
|
||||
*
|
||||
* A filter string consists of a space-separated list of filter rules, each of the format
|
||||
* `<class>:<level>`. `<class>` is a log class name, with subclasses separated using periods.
|
||||
* `*` is allowed as a class name and will reset all filters to the specified level. `<level>`
|
||||
* a severity level name which will be set as the minimum logging level of the matched classes.
|
||||
* Rules are applied left to right, with each rule overriding previous ones in the sequence.
|
||||
*
|
||||
* A few examples of filter rules:
|
||||
* - `*:Info` -- Resets the level of all classes to Info.
|
||||
* - `Service:Info` -- Sets the level of Service to Info.
|
||||
* - `Service.FS:Trace` -- Sets the level of the Service.FS class to Trace.
|
||||
*/
|
||||
void ParseFilterString(std::string_view filter_view);
|
||||
|
||||
/// Matches class/level combination against the filter, returning true if it passed.
|
||||
bool CheckMessage(Class log_class, Level level) const;
|
||||
|
||||
private:
|
||||
std::array<Level, static_cast<std::size_t>(Class::Count)> class_levels;
|
||||
};
|
||||
extern Filter filter;
|
||||
|
||||
void SetGlobalFilter(const Filter& f);
|
||||
|
||||
/// Logs a message to the global logger, using fmt
|
||||
void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
||||
unsigned int line_num, const char* function, const char* format,
|
||||
|
@ -166,40 +30,43 @@ void FmtLogMessageImpl(Class log_class, Level log_level, const char* filename,
|
|||
template <typename... Args>
|
||||
void FmtLogMessage(Class log_class, Level log_level, const char* filename, unsigned int line_num,
|
||||
const char* function, const char* format, const Args&... args) {
|
||||
if (!filter.CheckMessage(log_class, log_level))
|
||||
return;
|
||||
|
||||
FmtLogMessageImpl(log_class, log_level, filename, line_num, function, format,
|
||||
fmt::make_format_args(args...));
|
||||
}
|
||||
|
||||
} // namespace Log
|
||||
} // namespace Common::Log
|
||||
|
||||
// Define the fmt lib macros
|
||||
#define LOG_GENERIC(log_class, log_level, ...) \
|
||||
::Log::FmtLogMessage(log_class, log_level, ::Log::TrimSourcePath(__FILE__), __LINE__, \
|
||||
__func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(log_class, log_level, Common::Log::TrimSourcePath(__FILE__), \
|
||||
__LINE__, __func__, __VA_ARGS__)
|
||||
|
||||
#ifdef _DEBUG
|
||||
#define LOG_TRACE(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Trace, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Trace, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#else
|
||||
#define LOG_TRACE(log_class, fmt, ...) (void(0))
|
||||
#endif
|
||||
|
||||
#define LOG_DEBUG(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Debug, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Debug, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_INFO(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Info, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Info, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_WARNING(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Warning, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Warning, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_ERROR(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Error, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Error, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
#define LOG_CRITICAL(log_class, ...) \
|
||||
::Log::FmtLogMessage(::Log::Class::log_class, ::Log::Level::Critical, \
|
||||
::Log::TrimSourcePath(__FILE__), __LINE__, __func__, __VA_ARGS__)
|
||||
Common::Log::FmtLogMessage(Common::Log::Class::log_class, Common::Log::Level::Critical, \
|
||||
Common::Log::TrimSourcePath(__FILE__), __LINE__, __func__, \
|
||||
__VA_ARGS__)
|
||||
|
|
27
src/common/logging/log_entry.h
Normal file
27
src/common/logging/log_entry.h
Normal file
|
@ -0,0 +1,27 @@
|
|||
// Copyright 2021 yuzu Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include <chrono>
|
||||
|
||||
#include "common/logging/types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/**
|
||||
* A log entry. Log entries are store in a structured format to permit more varied output
|
||||
* formatting on different frontends, as well as facilitating filtering and aggregation.
|
||||
*/
|
||||
struct Entry {
|
||||
std::chrono::microseconds timestamp;
|
||||
Class log_class{};
|
||||
Level log_level{};
|
||||
const char* filename = nullptr;
|
||||
u32 line_num = 0;
|
||||
std::string function;
|
||||
std::string message;
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
|
@ -12,13 +12,12 @@
|
|||
#endif
|
||||
|
||||
#include "common/assert.h"
|
||||
#include "common/common_funcs.h"
|
||||
#include "common/logging/backend.h"
|
||||
#include "common/logging/filter.h"
|
||||
#include "common/logging/log.h"
|
||||
#include "common/logging/log_entry.h"
|
||||
#include "common/logging/text_formatter.h"
|
||||
#include "common/string_util.h"
|
||||
|
||||
namespace Log {
|
||||
namespace Common::Log {
|
||||
|
||||
std::string FormatLogMessage(const Entry& entry) {
|
||||
unsigned int time_seconds = static_cast<unsigned int>(entry.timestamp.count() / 1000000);
|
||||
|
@ -141,4 +140,4 @@ void PrintMessageToLogcat([[maybe_unused]] const Entry& entry) {
|
|||
__android_log_print(android_log_priority, "CitraNative", "%s", str.c_str());
|
||||
#endif
|
||||
}
|
||||
} // namespace Log
|
||||
} // namespace Common::Log
|
||||
|
|
|
@ -4,10 +4,9 @@
|
|||
|
||||
#pragma once
|
||||
|
||||
#include <cstddef>
|
||||
#include <string>
|
||||
|
||||
namespace Log {
|
||||
namespace Common::Log {
|
||||
|
||||
struct Entry;
|
||||
|
||||
|
@ -19,4 +18,4 @@ void PrintMessage(const Entry& entry);
|
|||
void PrintColoredMessage(const Entry& entry);
|
||||
/// Formats and prints a log entry to the android logcat.
|
||||
void PrintMessageToLogcat(const Entry& entry);
|
||||
} // namespace Log
|
||||
} // namespace Common::Log
|
||||
|
|
106
src/common/logging/types.h
Normal file
106
src/common/logging/types.h
Normal file
|
@ -0,0 +1,106 @@
|
|||
// Copyright 2023 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#pragma once
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace Common::Log {
|
||||
|
||||
/// Specifies the severity or level of detail of the log message.
|
||||
enum class Level : u8 {
|
||||
Trace, ///< Extremely detailed and repetitive debugging information that is likely to
|
||||
///< pollute logs.
|
||||
Debug, ///< Less detailed debugging information.
|
||||
Info, ///< Status information from important points during execution.
|
||||
Warning, ///< Minor or potential problems found during execution of a task.
|
||||
Error, ///< Major problems found during execution of a task that prevent it from being
|
||||
///< completed.
|
||||
Critical, ///< Major problems during execution that threaten the stability of the entire
|
||||
///< application.
|
||||
|
||||
Count, ///< Total number of logging levels
|
||||
};
|
||||
|
||||
/**
|
||||
* Specifies the sub-system that generated the log message.
|
||||
*
|
||||
* @note If you add a new entry here, also add a corresponding one to `ALL_LOG_CLASSES` in
|
||||
* backend.cpp.
|
||||
*/
|
||||
enum class Class : u8 {
|
||||
Log, ///< Messages about the log system itself
|
||||
Common, ///< Library routines
|
||||
Common_Filesystem, ///< Filesystem interface library
|
||||
Common_Memory, ///< Memory mapping and management functions
|
||||
Core, ///< LLE emulation core
|
||||
Core_ARM11, ///< ARM11 CPU core
|
||||
Core_Timing, ///< CoreTiming functions
|
||||
Core_Cheats, ///< Cheat functions
|
||||
Config, ///< Emulator configuration (including commandline)
|
||||
Debug, ///< Debugging tools
|
||||
Debug_Emulated, ///< Debug messages from the emulated programs
|
||||
Debug_GPU, ///< GPU debugging tools
|
||||
Debug_Breakpoint, ///< Logging breakpoints and watchpoints
|
||||
Debug_GDBStub, ///< GDB Stub
|
||||
Kernel, ///< The HLE implementation of the CTR kernel
|
||||
Kernel_SVC, ///< Kernel system calls
|
||||
Applet, ///< HLE implementation of system applets. Each applet
|
||||
///< should have its own subclass.
|
||||
Applet_SWKBD, ///< The Software Keyboard applet
|
||||
Service, ///< HLE implementation of system services. Each major service
|
||||
///< should have its own subclass.
|
||||
Service_SRV, ///< The SRV (Service Directory) implementation
|
||||
Service_FRD, ///< The FRD (Friends) service
|
||||
Service_FS, ///< The FS (Filesystem) service implementation
|
||||
Service_ERR, ///< The ERR (Error) port implementation
|
||||
Service_APT, ///< The APT (Applets) service
|
||||
Service_BOSS, ///< The BOSS (SpotPass) service
|
||||
Service_GSP, ///< The GSP (GPU control) service
|
||||
Service_AC, ///< The AC (WiFi status) service
|
||||
Service_AM, ///< The AM (Application manager) service
|
||||
Service_PTM, ///< The PTM (Power status & misc.) service
|
||||
Service_LDR, ///< The LDR (3ds dll loader) service
|
||||
Service_MIC, ///< The MIC (Microphone) service
|
||||
Service_NDM, ///< The NDM (Network daemon manager) service
|
||||
Service_NFC, ///< The NFC service
|
||||
Service_NIM, ///< The NIM (Network interface manager) service
|
||||
Service_NS, ///< The NS (Nintendo User Interface Shell) service
|
||||
Service_NWM, ///< The NWM (Network wlan manager) service
|
||||
Service_CAM, ///< The CAM (Camera) service
|
||||
Service_CECD, ///< The CECD (StreetPass) service
|
||||
Service_CFG, ///< The CFG (Configuration) service
|
||||
Service_CSND, ///< The CSND (CWAV format process) service
|
||||
Service_DSP, ///< The DSP (DSP control) service
|
||||
Service_DLP, ///< The DLP (Download Play) service
|
||||
Service_HID, ///< The HID (Human interface device) service
|
||||
Service_HTTP, ///< The HTTP service
|
||||
Service_SOC, ///< The SOC (Socket) service
|
||||
Service_IR, ///< The IR service
|
||||
Service_Y2R, ///< The Y2R (YUV to RGB conversion) service
|
||||
Service_PS, ///< The PS (Process) service
|
||||
Service_PLGLDR, ///< The PLGLDR (plugin loader) service
|
||||
HW, ///< Low-level hardware emulation
|
||||
HW_Memory, ///< Memory-map and address translation
|
||||
HW_LCD, ///< LCD register emulation
|
||||
HW_GPU, ///< GPU control emulation
|
||||
HW_AES, ///< AES engine emulation
|
||||
Frontend, ///< Emulator UI
|
||||
Render, ///< Emulator video output and hardware acceleration
|
||||
Render_Software, ///< Software renderer backend
|
||||
Render_OpenGL, ///< OpenGL backend
|
||||
Render_Vulkan, ///< Vulkan backend
|
||||
Audio, ///< Audio emulation
|
||||
Audio_DSP, ///< The HLE and LLE implementations of the DSP
|
||||
Audio_Sink, ///< Emulator audio output backend
|
||||
Loader, ///< ROM loader
|
||||
Input, ///< Input emulation
|
||||
Network, ///< Network emulation
|
||||
Movie, ///< Movie (Input Recording) Playback
|
||||
WebService, ///< Interface to Citra Web Services
|
||||
RPC_Server, ///< RPC server
|
||||
Count, ///< Total number of logging classes
|
||||
};
|
||||
|
||||
} // namespace Common::Log
|
|
@ -3,6 +3,7 @@
|
|||
// Refer to the license.txt file included.
|
||||
|
||||
#include <array>
|
||||
#include <stdexcept>
|
||||
#include <utility>
|
||||
#include <vector>
|
||||
#include "common/logging/log.h"
|
||||
|
|
|
@ -5,18 +5,8 @@
|
|||
#include <string_view>
|
||||
#include <utility>
|
||||
#include "audio_core/dsp_interface.h"
|
||||
#include "common/file_util.h"
|
||||
#include "common/settings.h"
|
||||
#include "core/core.h"
|
||||
#include "core/gdbstub/gdbstub.h"
|
||||
#include "core/hle/kernel/shared_page.h"
|
||||
#include "core/hle/service/cam/cam.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/ir/ir_rst.h"
|
||||
#include "core/hle/service/ir/ir_user.h"
|
||||
#include "core/hle/service/mic_u.h"
|
||||
#include "core/hle/service/plgldr/plgldr.h"
|
||||
#include "video_core/renderer_base.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
namespace Settings {
|
||||
|
||||
|
@ -72,64 +62,6 @@ std::string_view GetTextureFilterName(TextureFilter filter) {
|
|||
Values values = {};
|
||||
static bool configuring_global = true;
|
||||
|
||||
void Apply() {
|
||||
GDBStub::SetServerPort(values.gdbstub_port.GetValue());
|
||||
GDBStub::ToggleServer(values.use_gdbstub.GetValue());
|
||||
|
||||
VideoCore::g_shader_jit_enabled = values.use_shader_jit.GetValue();
|
||||
VideoCore::g_hw_shader_enabled = values.use_hw_shader.GetValue();
|
||||
VideoCore::g_hw_shader_accurate_mul = values.shaders_accurate_mul.GetValue();
|
||||
|
||||
#ifndef ANDROID
|
||||
if (VideoCore::g_renderer) {
|
||||
VideoCore::g_renderer->UpdateCurrentFramebufferLayout();
|
||||
}
|
||||
#endif
|
||||
|
||||
if (VideoCore::g_renderer) {
|
||||
auto& settings = VideoCore::g_renderer->Settings();
|
||||
settings.bg_color_update_requested = true;
|
||||
settings.sampler_update_requested = true;
|
||||
settings.shader_update_requested = true;
|
||||
settings.texture_filter_update_requested = true;
|
||||
}
|
||||
|
||||
auto& system = Core::System::GetInstance();
|
||||
if (system.IsPoweredOn()) {
|
||||
system.CoreTiming().UpdateClockSpeed(values.cpu_clock_percentage.GetValue());
|
||||
Core::DSP().SetSink(values.output_type.GetValue(), values.output_device.GetValue());
|
||||
Core::DSP().EnableStretching(values.enable_audio_stretching.GetValue());
|
||||
|
||||
auto hid = Service::HID::GetModule(system);
|
||||
if (hid) {
|
||||
hid->ReloadInputDevices();
|
||||
}
|
||||
|
||||
auto apt = Service::APT::GetModule(system);
|
||||
if (apt) {
|
||||
apt->GetAppletManager()->ReloadInputDevices();
|
||||
}
|
||||
|
||||
auto sm = system.ServiceManager();
|
||||
auto ir_user = sm.GetService<Service::IR::IR_USER>("ir:USER");
|
||||
if (ir_user)
|
||||
ir_user->ReloadInputDevices();
|
||||
auto ir_rst = sm.GetService<Service::IR::IR_RST>("ir:rst");
|
||||
if (ir_rst)
|
||||
ir_rst->ReloadInputDevices();
|
||||
|
||||
auto cam = Service::CAM::GetModule(system);
|
||||
if (cam) {
|
||||
cam->ReloadCameraDevices();
|
||||
}
|
||||
|
||||
Service::MIC::ReloadMic(system);
|
||||
}
|
||||
|
||||
Service::PLGLDR::PLG_LDR::SetEnabled(values.plugin_loader_enabled.GetValue());
|
||||
Service::PLGLDR::PLG_LDR::SetAllowGameChangeState(values.allow_plugin_loader.GetValue());
|
||||
}
|
||||
|
||||
void LogSettings() {
|
||||
const auto log_setting = [](std::string_view name, const auto& value) {
|
||||
LOG_INFO(Config, "{}: {}", name, value);
|
||||
|
|
|
@ -525,7 +525,6 @@ void SetConfiguringGlobal(bool is_global);
|
|||
|
||||
float Volume();
|
||||
|
||||
void Apply();
|
||||
void LogSettings();
|
||||
|
||||
// Restore the global state of all applicable settings in the Values struct
|
||||
|
|
|
@ -13,8 +13,10 @@
|
|||
#include <mutex>
|
||||
#include <utility>
|
||||
|
||||
#include "common/polyfill_thread.h"
|
||||
|
||||
namespace Common {
|
||||
template <typename T>
|
||||
template <typename T, bool with_stop_token = false>
|
||||
class SPSCQueue {
|
||||
public:
|
||||
SPSCQueue() {
|
||||
|
@ -46,15 +48,13 @@ public:
|
|||
ElementPtr* new_ptr = new ElementPtr();
|
||||
write_ptr->next.store(new_ptr, std::memory_order_release);
|
||||
write_ptr = new_ptr;
|
||||
++size;
|
||||
|
||||
const size_t previous_size{size++};
|
||||
|
||||
// Acquire the mutex and then immediately release it as a fence.
|
||||
// cv_mutex must be held or else there will be a missed wakeup if the other thread is in the
|
||||
// line before cv.wait
|
||||
// TODO(bunnei): This can be replaced with C++20 waitable atomics when properly supported.
|
||||
// See discussion on https://github.com/yuzu-emu/yuzu/pull/3173 for details.
|
||||
if (previous_size == 0) {
|
||||
std::lock_guard lock{cv_mutex};
|
||||
}
|
||||
std::scoped_lock lock{cv_mutex};
|
||||
cv.notify_one();
|
||||
}
|
||||
|
||||
|
@ -93,6 +93,19 @@ public:
|
|||
return t;
|
||||
}
|
||||
|
||||
T PopWait(std::stop_token stop_token) {
|
||||
if (Empty()) {
|
||||
std::unique_lock lock{cv_mutex};
|
||||
CondvarWait(cv, lock, stop_token, [this] { return !Empty(); });
|
||||
}
|
||||
if (stop_token.stop_requested()) {
|
||||
return T{};
|
||||
}
|
||||
T t;
|
||||
Pop(t);
|
||||
return t;
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
size.store(0);
|
||||
|
@ -121,13 +134,13 @@ private:
|
|||
ElementPtr* read_ptr;
|
||||
std::atomic_size_t size{0};
|
||||
std::mutex cv_mutex;
|
||||
std::condition_variable cv;
|
||||
std::conditional_t<with_stop_token, std::condition_variable_any, std::condition_variable> cv;
|
||||
};
|
||||
|
||||
// a simple thread-safe,
|
||||
// single reader, multiple writer queue
|
||||
|
||||
template <typename T>
|
||||
template <typename T, bool with_stop_token = false>
|
||||
class MPSCQueue {
|
||||
public:
|
||||
[[nodiscard]] std::size_t Size() const {
|
||||
|
@ -144,7 +157,7 @@ public:
|
|||
|
||||
template <typename Arg>
|
||||
void Push(Arg&& t) {
|
||||
std::lock_guard lock{write_lock};
|
||||
std::scoped_lock lock{write_lock};
|
||||
spsc_queue.Push(t);
|
||||
}
|
||||
|
||||
|
@ -160,13 +173,17 @@ public:
|
|||
return spsc_queue.PopWait();
|
||||
}
|
||||
|
||||
T PopWait(std::stop_token stop_token) {
|
||||
return spsc_queue.PopWait(stop_token);
|
||||
}
|
||||
|
||||
// not thread-safe
|
||||
void Clear() {
|
||||
spsc_queue.Clear();
|
||||
}
|
||||
|
||||
private:
|
||||
SPSCQueue<T> spsc_queue;
|
||||
SPSCQueue<T, with_stop_token> spsc_queue;
|
||||
std::mutex write_lock;
|
||||
};
|
||||
} // namespace Common
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue