Merge pull request #4490 from wwylele/teakra-new
audio: implement DSP LLE
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commit
4f23d5d69e
23 changed files with 766 additions and 61 deletions
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@ -155,6 +155,9 @@ void Config::ReadValues() {
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static_cast<u16>(sdl2_config->GetInteger("Layout", "custom_bottom_bottom", 480));
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// Audio
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Settings::values.enable_dsp_lle = sdl2_config->GetBoolean("Audio", "enable_dsp_lle", false);
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Settings::values.enable_dsp_lle_multithread =
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sdl2_config->GetBoolean("Audio", "enable_dsp_lle_multithread", false);
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Settings::values.sink_id = sdl2_config->GetString("Audio", "output_engine", "auto");
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Settings::values.enable_audio_stretching =
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sdl2_config->GetBoolean("Audio", "enable_audio_stretching", true);
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@ -169,6 +169,15 @@ custom_bottom_bottom =
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swap_screen =
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[Audio]
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# Whether or not to enable DSP LLE
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# 0 (default): No, 1: Yes
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enable_dsp_lle =
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# Whether or not to run DSP LLE on a different thread
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# 0 (default): No, 1: Yes
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enable_dsp_lle_thread =
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# Which audio output engine to use.
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# auto (default): Auto-select, null: No audio output, sdl2: SDL2 (if available)
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output_engine =
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