Qt: Fixed behaviour of buttons by connecting functors to correct signals

Following screens got fixes:
- Cheats
- Configure/Debug
- Configure/Input
- Chat Room
- Direct Connect
- Host
- Lobby List
This commit is contained in:
Silent 2019-07-22 23:28:10 +02:00
parent a9df1c29f9
commit 4fd22c6a14
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GPG key ID: AE53149BB0C45AF1
8 changed files with 22 additions and 21 deletions

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@ -63,7 +63,7 @@ Lobby::Lobby(QWidget* parent, QStandardItemModel* list,
}
// UI Buttons
connect(ui->refresh_list, &QPushButton::pressed, this, &Lobby::RefreshLobby);
connect(ui->refresh_list, &QPushButton::clicked, this, &Lobby::RefreshLobby);
connect(ui->games_owned, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterOwned);
connect(ui->hide_full, &QCheckBox::toggled, proxy, &LobbyFilterProxyModel::SetFilterFull);
connect(ui->search, &QLineEdit::textChanged, proxy, &LobbyFilterProxyModel::SetFilterSearch);