Remove unused NDMA module

This commit is contained in:
Yuri Kunde Schlesner 2014-12-09 18:25:16 -02:00
parent 360f68419d
commit 521e1cb7e0
6 changed files with 0 additions and 90 deletions

View file

@ -6,7 +6,6 @@
#include "core/hw/hw.h"
#include "core/hw/gpu.h"
#include "core/hw/ndma.h"
namespace HW {
@ -40,11 +39,6 @@ template <typename T>
inline void Read(T &var, const u32 addr) {
switch (addr & 0xFFFFF000) {
// TODO(bunnei): What is the virtual address of NDMA?
// case VADDR_NDMA:
// NDMA::Read(var, addr);
// break;
case VADDR_GPU:
GPU::Read(var, addr);
break;
@ -58,11 +52,6 @@ template <typename T>
inline void Write(u32 addr, const T data) {
switch (addr & 0xFFFFF000) {
// TODO(bunnei): What is the virtual address of NDMA?
// case VADDR_NDMA
// NDMA::Write(addr, data);
// break;
case VADDR_GPU:
GPU::Write(addr, data);
break;
@ -87,13 +76,11 @@ template void Write<u8>(u32 addr, const u8 data);
/// Update hardware
void Update() {
GPU::Update();
NDMA::Update();
}
/// Initialize hardware
void Init() {
GPU::Init();
NDMA::Init();
NOTICE_LOG(HW, "initialized OK");
}