citra_qt/applets/swkbd: QtKeyboard and misc fixes
* Addressed comments and removed the applet interface * swkbd: address @lioncash's comments * core: more fixes ** Moved registered_swkbd to System ** Removed an usused virtual ** Removed functionality of DrawScreenKeyboard ** Removed src/core/settings.h change * swkbd: address @lioncash's 2nd review * swkbd: update logging macro * QtKeyboard: Make dialog modal and hide help
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15 changed files with 369 additions and 255 deletions
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@ -27,97 +27,97 @@ constexpr int MAX_CALLBACK_MSG_LEN = 256;
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/// Keyboard types
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enum class SoftwareKeyboardType : u32 {
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NORMAL = 0, ///< Normal keyboard with several pages (QWERTY/accents/symbol/mobile)
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QWERTY, ///< QWERTY keyboard only.
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NUMPAD, ///< Number pad.
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WESTERN, ///< On JPN systems, a text keyboard without Japanese input capabilities,
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/// otherwise same as SWKBD_TYPE_NORMAL.
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Normal, ///< Normal keyboard with several pages (QWERTY/accents/symbol/mobile)
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QWERTY, ///< QWERTY keyboard only.
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NumPad, ///< Number pad.
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Western, ///< On JPN systems, a text keyboard without Japanese input capabilities,
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/// otherwise same as SWKBD_TYPE_NORMAL.
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};
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/// Keyboard dialog buttons.
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enum class SoftwareKeyboardButtonConfig : u32 {
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SINGLE_BUTTON = 0, ///< Ok button
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DUAL_BUTTON, ///< Cancel | Ok buttons
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TRIPLE_BUTTON, ///< Cancel | I Forgot | Ok buttons
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NO_BUTTON, ///< No button (returned by swkbdInputText in special cases)
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SingleButton, ///< Ok button
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DualButton, ///< Cancel | Ok buttons
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TripleButton, ///< Cancel | I Forgot | Ok buttons
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NoButton, ///< No button (returned by swkbdInputText in special cases)
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};
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/// Accepted input types.
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enum class SoftwareKeyboardValidInput : u32 {
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ANYTHING = 0, ///< All inputs are accepted.
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NOTEMPTY, ///< Empty inputs are not accepted.
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NOTEMPTY_NOTBLANK, ///< Empty or blank inputs (consisting solely of whitespace) are not
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/// accepted.
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NOTBLANK, ///< Blank inputs (consisting solely of whitespace) are not accepted, but empty
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Anything, ///< All inputs are accepted.
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NotEmpty, ///< Empty inputs are not accepted.
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NotEmptyNotBlank, ///< Empty or blank inputs (consisting solely of whitespace) are not
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/// accepted.
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NotBlank, ///< Blank inputs (consisting solely of whitespace) are not accepted, but empty
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/// inputs are.
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FIXEDLEN, ///< The input must have a fixed length (specified by maxTextLength in
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FixedLen, ///< The input must have a fixed length (specified by maxTextLength in
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/// swkbdInit).
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};
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/// Keyboard password modes.
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enum class SoftwareKeyboardPasswordMode : u32 {
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NONE = 0, ///< Characters are not concealed.
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HIDE, ///< Characters are concealed immediately.
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HIDE_DELAY, ///< Characters are concealed a second after they've been typed.
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None, ///< Characters are not concealed.
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Hide, ///< Characters are concealed immediately.
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HideDelay, ///< Characters are concealed a second after they've been typed.
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};
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/// Keyboard input filtering flags. Allows the caller to specify what input is explicitly not
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/// allowed
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namespace SoftwareKeyboardFilter {
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enum Filter {
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DIGITS = 1, ///< Disallow the use of more than a certain number of digits (0 or more)
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AT = 1 << 1, ///< Disallow the use of the @ sign.
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PERCENT = 1 << 2, ///< Disallow the use of the % sign.
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BACKSLASH = 1 << 3, ///< Disallow the use of the \ sign.
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PROFANITY = 1 << 4, ///< Disallow profanity using Nintendo's profanity filter.
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CALLBACK = 1 << 5, ///< Use a callback in order to check the input.
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Digits = 1, ///< Disallow the use of more than a certain number of digits (0 or more)
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At = 1 << 1, ///< Disallow the use of the @ sign.
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Percent = 1 << 2, ///< Disallow the use of the % sign.
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Backslash = 1 << 3, ///< Disallow the use of the \ sign.
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Profanity = 1 << 4, ///< Disallow profanity using Nintendo's profanity filter.
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Callback = 1 << 5, ///< Use a callback in order to check the input.
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};
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} // namespace SoftwareKeyboardFilter
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/// Keyboard features.
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namespace SoftwareKeyboardFeature {
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enum Feature {
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PARENTAL = 1, ///< Parental PIN mode.
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DARKEN_TOP_SCREEN = 1 << 1, ///< Darken the top screen when the keyboard is shown.
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PREDICTIVE_INPUT =
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1 << 2, ///< Enable predictive input (necessary for Kanji input in JPN systems).
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MULTILINE = 1 << 3, ///< Enable multiline input.
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FIXED_WIDTH = 1 << 4, ///< Enable fixed-width mode.
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ALLOW_HOME = 1 << 5, ///< Allow the usage of the HOME button.
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ALLOW_RESET = 1 << 6, ///< Allow the usage of a software-reset combination.
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ALLOW_POWER = 1 << 7, ///< Allow the usage of the POWER button.
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DEFAULT_QWERTY = 1 << 9, ///< Default to the QWERTY page when the keyboard is shown.
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Parental = 1, ///< Parental PIN mode.
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DarkenTopScreen = 1 << 1, ///< Darken the top screen when the keyboard is shown.
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PredictiveInput =
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1 << 2, ///< Enable predictive input (necessary for Kanji input in JPN systems).
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Multiline = 1 << 3, ///< Enable multiline input.
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FixedWidth = 1 << 4, ///< Enable fixed-width mode.
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AllowHome = 1 << 5, ///< Allow the usage of the HOME button.
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AllowReset = 1 << 6, ///< Allow the usage of a software-reset combination.
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AllowPower = 1 << 7, ///< Allow the usage of the POWER button.
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DefaultQWERTY = 1 << 9, ///< Default to the QWERTY page when the keyboard is shown.
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};
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} // namespace SoftwareKeyboardFeature
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/// Keyboard filter callback return values.
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enum class SoftwareKeyboardCallbackResult : u32 {
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OK = 0, ///< Specifies that the input is valid.
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CLOSE, ///< Displays an error message, then closes the keyboard.
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CONTINUE, ///< Displays an error message and continues displaying the keyboard.
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OK, ///< Specifies that the input is valid.
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Close, ///< Displays an error message, then closes the keyboard.
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Continue, ///< Displays an error message and continues displaying the keyboard.
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};
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/// Keyboard return values.
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enum class SoftwareKeyboardResult : s32 {
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NONE = -1, ///< Dummy/unused.
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INVALID_INPUT = -2, ///< Invalid parameters to swkbd.
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OUTOFMEM = -3, ///< Out of memory.
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None = -1, ///< Dummy/unused.
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InvalidInput = -2, ///< Invalid parameters to swkbd.
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OutOfMem = -3, ///< Out of memory.
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D0_CLICK = 0, ///< The button was clicked in 1-button dialogs.
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D1_CLICK0, ///< The left button was clicked in 2-button dialogs.
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D1_CLICK1, ///< The right button was clicked in 2-button dialogs.
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D2_CLICK0, ///< The left button was clicked in 3-button dialogs.
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D2_CLICK1, ///< The middle button was clicked in 3-button dialogs.
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D2_CLICK2, ///< The right button was clicked in 3-button dialogs.
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D0Click = 0, ///< The button was clicked in 1-button dialogs.
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D1Click0, ///< The left button was clicked in 2-button dialogs.
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D1Click1, ///< The right button was clicked in 2-button dialogs.
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D2Click0, ///< The left button was clicked in 3-button dialogs.
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D2Click1, ///< The middle button was clicked in 3-button dialogs.
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D2Click2, ///< The right button was clicked in 3-button dialogs.
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HOMEPRESSED = 10, ///< The HOME button was pressed.
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RESETPRESSED, ///< The soft-reset key combination was pressed.
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POWERPRESSED, ///< The POWER button was pressed.
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HomePressed = 10, ///< The HOME button was pressed.
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ResetPressed, ///< The soft-reset key combination was pressed.
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PowerPressed, ///< The POWER button was pressed.
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PARENTAL_OK = 20, ///< The parental PIN was verified successfully.
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PARENTAL_FAIL, ///< The parental PIN was incorrect.
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ParentalOK = 20, ///< The parental PIN was verified successfully.
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ParentalFail, ///< The parental PIN was incorrect.
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BANNED_INPUT = 30, ///< The filter callback returned SoftwareKeyboardCallback::CLOSE.
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BannedInput = 30, ///< The filter callback returned SoftwareKeyboardCallback::CLOSE.
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};
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struct SoftwareKeyboardConfig {
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@ -195,7 +195,7 @@ public:
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void Finalize();
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private:
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Frontend::KeyboardConfig ToFrontendConfig(SoftwareKeyboardConfig config);
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Frontend::KeyboardConfig ToFrontendConfig(const SoftwareKeyboardConfig& config) const;
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/// This SharedMemory will be created when we receive the LibAppJustStarted message.
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/// It holds the framebuffer info retrieved by the application with
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@ -208,7 +208,7 @@ private:
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/// Configuration of this instance of the SoftwareKeyboard, as received from the application
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SoftwareKeyboardConfig config;
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std::shared_ptr<Frontend::AppletInterface> frontend_applet;
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std::shared_ptr<Frontend::SoftwareKeyboard> frontend_applet;
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};
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} // namespace Applets
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} // namespace HLE
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