Core timing 2.0 (#4913)
* Core::Timing: Add multiple timer, one for each core * revert clang-format; work on tests for CoreTiming * Kernel:: Add support for multiple cores, asserts in HandleSyncRequest because Thread->status == WaitIPC * Add some TRACE_LOGs * fix tests * make some adjustments to qt-debugger, cheats and gdbstub(probably still broken) * Make ARM_Interface::id private, rework ARM_Interface ctor * ReRename TimingManager to Timing for smaler diff * addressed review comments
This commit is contained in:
parent
e3dbdcbdff
commit
55ec7031cc
32 changed files with 760 additions and 535 deletions
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@ -83,7 +83,7 @@ bool HandleTable::IsValid(Handle handle) const {
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std::shared_ptr<Object> HandleTable::GetGeneric(Handle handle) const {
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if (handle == CurrentThread) {
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return SharedFrom(kernel.GetThreadManager().GetCurrentThread());
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return SharedFrom(kernel.GetCurrentThreadManager().GetCurrentThread());
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} else if (handle == CurrentProcess) {
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return kernel.GetCurrentProcess();
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}
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@ -18,19 +18,27 @@ namespace Kernel {
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/// Initialize the kernel
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KernelSystem::KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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std::function<void()> prepare_reschedule_callback, u32 system_mode)
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std::function<void()> prepare_reschedule_callback, u32 system_mode,
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u32 num_cores)
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: memory(memory), timing(timing),
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prepare_reschedule_callback(std::move(prepare_reschedule_callback)) {
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MemoryInit(system_mode);
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resource_limits = std::make_unique<ResourceLimitList>(*this);
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thread_manager = std::make_unique<ThreadManager>(*this);
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for (u32 core_id = 0; core_id < num_cores; ++core_id) {
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thread_managers.push_back(std::make_unique<ThreadManager>(*this, core_id));
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}
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timer_manager = std::make_unique<TimerManager>(timing);
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ipc_recorder = std::make_unique<IPCDebugger::Recorder>();
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stored_processes.assign(num_cores, nullptr);
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next_thread_id = 1;
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}
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/// Shutdown the kernel
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KernelSystem::~KernelSystem() = default;
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KernelSystem::~KernelSystem() {
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ResetThreadIDs();
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};
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ResourceLimitList& KernelSystem::ResourceLimit() {
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return *resource_limits;
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@ -53,6 +61,15 @@ void KernelSystem::SetCurrentProcess(std::shared_ptr<Process> process) {
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SetCurrentMemoryPageTable(&process->vm_manager.page_table);
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}
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void KernelSystem::SetCurrentProcessForCPU(std::shared_ptr<Process> process, u32 core_id) {
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if (current_cpu->GetID() == core_id) {
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current_process = process;
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SetCurrentMemoryPageTable(&process->vm_manager.page_table);
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} else {
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stored_processes[core_id] = process;
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}
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}
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void KernelSystem::SetCurrentMemoryPageTable(Memory::PageTable* page_table) {
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memory.SetCurrentPageTable(page_table);
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if (current_cpu != nullptr) {
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@ -60,17 +77,39 @@ void KernelSystem::SetCurrentMemoryPageTable(Memory::PageTable* page_table) {
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}
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}
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void KernelSystem::SetCPU(std::shared_ptr<ARM_Interface> cpu) {
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void KernelSystem::SetCPUs(std::vector<std::shared_ptr<ARM_Interface>> cpus) {
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ASSERT(cpus.size() == thread_managers.size());
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u32 i = 0;
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for (const auto& cpu : cpus) {
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thread_managers[i++]->SetCPU(*cpu);
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}
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}
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void KernelSystem::SetRunningCPU(std::shared_ptr<ARM_Interface> cpu) {
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if (current_process) {
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stored_processes[current_cpu->GetID()] = current_process;
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}
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current_cpu = cpu;
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thread_manager->SetCPU(*cpu);
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timing.SetCurrentTimer(cpu->GetID());
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if (stored_processes[current_cpu->GetID()]) {
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SetCurrentProcess(stored_processes[current_cpu->GetID()]);
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}
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}
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ThreadManager& KernelSystem::GetThreadManager() {
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return *thread_manager;
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ThreadManager& KernelSystem::GetThreadManager(u32 core_id) {
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return *thread_managers[core_id];
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}
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const ThreadManager& KernelSystem::GetThreadManager() const {
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return *thread_manager;
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const ThreadManager& KernelSystem::GetThreadManager(u32 core_id) const {
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return *thread_managers[core_id];
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}
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ThreadManager& KernelSystem::GetCurrentThreadManager() {
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return *thread_managers[current_cpu->GetID()];
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}
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const ThreadManager& KernelSystem::GetCurrentThreadManager() const {
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return *thread_managers[current_cpu->GetID()];
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}
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TimerManager& KernelSystem::GetTimerManager() {
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@ -101,4 +140,12 @@ void KernelSystem::AddNamedPort(std::string name, std::shared_ptr<ClientPort> po
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named_ports.emplace(std::move(name), std::move(port));
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}
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u32 KernelSystem::NewThreadId() {
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return next_thread_id++;
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}
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void KernelSystem::ResetThreadIDs() {
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next_thread_id = 0;
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}
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} // namespace Kernel
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@ -85,7 +85,8 @@ enum class MemoryRegion : u16 {
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class KernelSystem {
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public:
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explicit KernelSystem(Memory::MemorySystem& memory, Core::Timing& timing,
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std::function<void()> prepare_reschedule_callback, u32 system_mode);
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std::function<void()> prepare_reschedule_callback, u32 system_mode,
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u32 num_cores);
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~KernelSystem();
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using PortPair = std::pair<std::shared_ptr<ServerPort>, std::shared_ptr<ClientPort>>;
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@ -210,13 +211,19 @@ public:
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std::shared_ptr<Process> GetCurrentProcess() const;
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void SetCurrentProcess(std::shared_ptr<Process> process);
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void SetCurrentProcessForCPU(std::shared_ptr<Process> process, u32 core_id);
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void SetCurrentMemoryPageTable(Memory::PageTable* page_table);
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void SetCPU(std::shared_ptr<ARM_Interface> cpu);
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void SetCPUs(std::vector<std::shared_ptr<ARM_Interface>> cpu);
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ThreadManager& GetThreadManager();
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const ThreadManager& GetThreadManager() const;
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void SetRunningCPU(std::shared_ptr<ARM_Interface> cpu);
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ThreadManager& GetThreadManager(u32 core_id);
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const ThreadManager& GetThreadManager(u32 core_id) const;
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ThreadManager& GetCurrentThreadManager();
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const ThreadManager& GetCurrentThreadManager() const;
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TimerManager& GetTimerManager();
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const TimerManager& GetTimerManager() const;
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@ -242,6 +249,10 @@ public:
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prepare_reschedule_callback();
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}
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u32 NewThreadId();
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void ResetThreadIDs();
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/// Map of named ports managed by the kernel, which can be retrieved using the ConnectToPort
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std::unordered_map<std::string, std::shared_ptr<ClientPort>> named_ports;
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@ -276,13 +287,16 @@ private:
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std::vector<std::shared_ptr<Process>> process_list;
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std::shared_ptr<Process> current_process;
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std::vector<std::shared_ptr<Process>> stored_processes;
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std::unique_ptr<ThreadManager> thread_manager;
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std::vector<std::unique_ptr<ThreadManager>> thread_managers;
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std::unique_ptr<ConfigMem::Handler> config_mem_handler;
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std::unique_ptr<SharedPage::Handler> shared_page_handler;
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std::unique_ptr<IPCDebugger::Recorder> ipc_recorder;
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u32 next_thread_id;
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};
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} // namespace Kernel
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@ -35,7 +35,7 @@ std::shared_ptr<Mutex> KernelSystem::CreateMutex(bool initial_locked, std::strin
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// Acquire mutex with current thread if initialized as locked
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if (initial_locked)
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mutex->Acquire(thread_manager->GetCurrentThread());
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mutex->Acquire(thread_managers[current_cpu->GetID()]->GetCurrentThread());
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return mutex;
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}
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@ -56,7 +56,7 @@ Handler::Handler(Core::Timing& timing) : timing(timing) {
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using namespace std::placeholders;
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update_time_event = timing.RegisterEvent("SharedPage::UpdateTimeCallback",
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std::bind(&Handler::UpdateTimeCallback, this, _1, _2));
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timing.ScheduleEvent(0, update_time_event);
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timing.ScheduleEvent(0, update_time_event, 0, 0);
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float slidestate = Settings::values.factor_3d / 100.0f;
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shared_page.sliderstate_3d = static_cast<float_le>(slidestate);
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@ -280,12 +280,12 @@ void SVC::ExitProcess() {
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current_process->status = ProcessStatus::Exited;
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// Stop all the process threads that are currently waiting for objects.
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auto& thread_list = kernel.GetThreadManager().GetThreadList();
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auto& thread_list = kernel.GetCurrentThreadManager().GetThreadList();
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for (auto& thread : thread_list) {
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if (thread->owner_process != current_process.get())
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continue;
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if (thread.get() == kernel.GetThreadManager().GetCurrentThread())
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if (thread.get() == kernel.GetCurrentThreadManager().GetCurrentThread())
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continue;
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// TODO(Subv): When are the other running/ready threads terminated?
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}
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// Kill the current thread
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kernel.GetThreadManager().GetCurrentThread()->Stop();
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kernel.GetCurrentThreadManager().GetCurrentThread()->Stop();
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system.PrepareReschedule();
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}
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@ -388,7 +388,7 @@ ResultCode SVC::SendSyncRequest(Handle handle) {
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system.PrepareReschedule();
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auto thread = SharedFrom(kernel.GetThreadManager().GetCurrentThread());
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auto thread = SharedFrom(kernel.GetCurrentThreadManager().GetCurrentThread());
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if (kernel.GetIPCRecorder().IsEnabled()) {
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kernel.GetIPCRecorder().RegisterRequest(session, thread);
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@ -406,7 +406,7 @@ ResultCode SVC::CloseHandle(Handle handle) {
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/// Wait for a handle to synchronize, timeout after the specified nanoseconds
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ResultCode SVC::WaitSynchronization1(Handle handle, s64 nano_seconds) {
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auto object = kernel.GetCurrentProcess()->handle_table.Get<WaitObject>(handle);
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Thread* thread = kernel.GetThreadManager().GetCurrentThread();
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Thread* thread = kernel.GetCurrentThreadManager().GetCurrentThread();
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if (object == nullptr)
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return ERR_INVALID_HANDLE;
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@ -458,7 +458,7 @@ ResultCode SVC::WaitSynchronization1(Handle handle, s64 nano_seconds) {
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/// Wait for the given handles to synchronize, timeout after the specified nanoseconds
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ResultCode SVC::WaitSynchronizationN(s32* out, VAddr handles_address, s32 handle_count,
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bool wait_all, s64 nano_seconds) {
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Thread* thread = kernel.GetThreadManager().GetCurrentThread();
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Thread* thread = kernel.GetCurrentThreadManager().GetCurrentThread();
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if (!Memory::IsValidVirtualAddress(*kernel.GetCurrentProcess(), handles_address))
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return ERR_INVALID_POINTER;
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@ -654,7 +654,7 @@ ResultCode SVC::ReplyAndReceive(s32* index, VAddr handles_address, s32 handle_co
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// We are also sending a command reply.
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// Do not send a reply if the command id in the command buffer is 0xFFFF.
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Thread* thread = kernel.GetThreadManager().GetCurrentThread();
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Thread* thread = kernel.GetCurrentThreadManager().GetCurrentThread();
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u32 cmd_buff_header = memory.Read32(thread->GetCommandBufferAddress());
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IPC::Header header{cmd_buff_header};
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if (reply_target != 0 && header.command_id != 0xFFFF) {
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@ -776,7 +776,7 @@ ResultCode SVC::ArbitrateAddress(Handle handle, u32 address, u32 type, u32 value
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return ERR_INVALID_HANDLE;
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auto res =
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arbiter->ArbitrateAddress(SharedFrom(kernel.GetThreadManager().GetCurrentThread()),
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arbiter->ArbitrateAddress(SharedFrom(kernel.GetCurrentThreadManager().GetCurrentThread()),
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static_cast<ArbitrationType>(type), address, value, nanoseconds);
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// TODO(Subv): Identify in which specific cases this call should cause a reschedule.
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@ -897,14 +897,19 @@ ResultCode SVC::CreateThread(Handle* out_handle, u32 entry_point, u32 arg, VAddr
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break;
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case ThreadProcessorIdAll:
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LOG_INFO(Kernel_SVC,
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"Newly created thread is allowed to be run in any Core, unimplemented.");
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"Newly created thread is allowed to be run in any Core, for now run in core 0.");
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processor_id = ThreadProcessorId0;
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break;
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case ThreadProcessorId1:
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LOG_ERROR(Kernel_SVC,
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"Newly created thread must run in the SysCore (Core1), unimplemented.");
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case ThreadProcessorId2:
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case ThreadProcessorId3:
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// TODO: Check and log for: When processorid==0x2 and the process is not a BASE mem-region
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// process, exheader kernel-flags bitmask 0x2000 must be set (otherwise error 0xD9001BEA is
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// returned). When processorid==0x3 and the process is not a BASE mem-region process, error
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// 0xD9001BEA is returned. These are the only restriction checks done by the kernel for
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// processorid.
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break;
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default:
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// TODO(bunnei): Implement support for other processor IDs
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ASSERT_MSG(false, "Unsupported thread processor ID: {}", processor_id);
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break;
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}
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@ -930,9 +935,9 @@ ResultCode SVC::CreateThread(Handle* out_handle, u32 entry_point, u32 arg, VAddr
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/// Called when a thread exits
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void SVC::ExitThread() {
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LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.CPU().GetPC());
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LOG_TRACE(Kernel_SVC, "called, pc=0x{:08X}", system.GetRunningCore().GetPC());
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kernel.GetThreadManager().ExitCurrentThread();
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kernel.GetCurrentThreadManager().ExitCurrentThread();
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system.PrepareReschedule();
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}
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@ -978,7 +983,7 @@ ResultCode SVC::SetThreadPriority(Handle handle, u32 priority) {
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/// Create a mutex
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ResultCode SVC::CreateMutex(Handle* out_handle, u32 initial_locked) {
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std::shared_ptr<Mutex> mutex = kernel.CreateMutex(initial_locked != 0);
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mutex->name = fmt::format("mutex-{:08x}", system.CPU().GetReg(14));
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mutex->name = fmt::format("mutex-{:08x}", system.GetRunningCore().GetReg(14));
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CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(mutex)));
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LOG_TRACE(Kernel_SVC, "called initial_locked={} : created handle=0x{:08X}",
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@ -995,7 +1000,7 @@ ResultCode SVC::ReleaseMutex(Handle handle) {
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if (mutex == nullptr)
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return ERR_INVALID_HANDLE;
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return mutex->Release(kernel.GetThreadManager().GetCurrentThread());
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return mutex->Release(kernel.GetCurrentThreadManager().GetCurrentThread());
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}
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/// Get the ID of the specified process
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@ -1045,7 +1050,7 @@ ResultCode SVC::GetThreadId(u32* thread_id, Handle handle) {
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ResultCode SVC::CreateSemaphore(Handle* out_handle, s32 initial_count, s32 max_count) {
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CASCADE_RESULT(std::shared_ptr<Semaphore> semaphore,
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kernel.CreateSemaphore(initial_count, max_count));
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semaphore->name = fmt::format("semaphore-{:08x}", system.CPU().GetReg(14));
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semaphore->name = fmt::format("semaphore-{:08x}", system.GetRunningCore().GetReg(14));
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CASCADE_RESULT(*out_handle,
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kernel.GetCurrentProcess()->handle_table.Create(std::move(semaphore)));
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@ -1115,8 +1120,9 @@ ResultCode SVC::QueryMemory(MemoryInfo* memory_info, PageInfo* page_info, u32 ad
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/// Create an event
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ResultCode SVC::CreateEvent(Handle* out_handle, u32 reset_type) {
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std::shared_ptr<Event> evt = kernel.CreateEvent(
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static_cast<ResetType>(reset_type), fmt::format("event-{:08x}", system.CPU().GetReg(14)));
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std::shared_ptr<Event> evt =
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kernel.CreateEvent(static_cast<ResetType>(reset_type),
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fmt::format("event-{:08x}", system.GetRunningCore().GetReg(14)));
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CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(evt)));
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LOG_TRACE(Kernel_SVC, "called reset_type=0x{:08X} : created handle=0x{:08X}", reset_type,
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@ -1158,8 +1164,9 @@ ResultCode SVC::ClearEvent(Handle handle) {
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/// Creates a timer
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ResultCode SVC::CreateTimer(Handle* out_handle, u32 reset_type) {
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std::shared_ptr<Timer> timer = kernel.CreateTimer(
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static_cast<ResetType>(reset_type), fmt ::format("timer-{:08x}", system.CPU().GetReg(14)));
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std::shared_ptr<Timer> timer =
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kernel.CreateTimer(static_cast<ResetType>(reset_type),
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fmt ::format("timer-{:08x}", system.GetRunningCore().GetReg(14)));
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CASCADE_RESULT(*out_handle, kernel.GetCurrentProcess()->handle_table.Create(std::move(timer)));
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LOG_TRACE(Kernel_SVC, "called reset_type=0x{:08X} : created handle=0x{:08X}", reset_type,
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@ -1213,7 +1220,7 @@ ResultCode SVC::CancelTimer(Handle handle) {
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void SVC::SleepThread(s64 nanoseconds) {
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LOG_TRACE(Kernel_SVC, "called nanoseconds={}", nanoseconds);
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ThreadManager& thread_manager = kernel.GetThreadManager();
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ThreadManager& thread_manager = kernel.GetCurrentThreadManager();
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// Don't attempt to yield execution if there are no available threads to run,
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// this way we avoid a useless reschedule to the idle thread.
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@ -1231,10 +1238,11 @@ void SVC::SleepThread(s64 nanoseconds) {
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/// This returns the total CPU ticks elapsed since the CPU was powered-on
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s64 SVC::GetSystemTick() {
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s64 result = system.CoreTiming().GetTicks();
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// TODO: Use globalTicks here?
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s64 result = system.GetRunningCore().GetTimer()->GetTicks();
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// Advance time to defeat dumb games (like Cubic Ninja) that busy-wait for the frame to end.
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// Measured time between two calls on a 9.2 o3DS with Ninjhax 1.1b
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system.CoreTiming().AddTicks(150);
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system.GetRunningCore().GetTimer()->AddTicks(150);
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return result;
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}
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@ -1596,11 +1604,11 @@ void SVC::CallSVC(u32 immediate) {
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SVC::SVC(Core::System& system) : system(system), kernel(system.Kernel()), memory(system.Memory()) {}
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u32 SVC::GetReg(std::size_t n) {
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return system.CPU().GetReg(static_cast<int>(n));
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return system.GetRunningCore().GetReg(static_cast<int>(n));
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}
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void SVC::SetReg(std::size_t n, u32 value) {
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system.CPU().SetReg(static_cast<int>(n), value);
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system.GetRunningCore().SetReg(static_cast<int>(n), value);
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}
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SVCContext::SVCContext(Core::System& system) : impl(std::make_unique<SVC>(system)) {}
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@ -33,13 +33,9 @@ void Thread::Acquire(Thread* thread) {
|
|||
ASSERT_MSG(!ShouldWait(thread), "object unavailable!");
|
||||
}
|
||||
|
||||
u32 ThreadManager::NewThreadId() {
|
||||
return next_thread_id++;
|
||||
}
|
||||
|
||||
Thread::Thread(KernelSystem& kernel)
|
||||
: WaitObject(kernel), context(kernel.GetThreadManager().NewContext()),
|
||||
thread_manager(kernel.GetThreadManager()) {}
|
||||
Thread::Thread(KernelSystem& kernel, u32 core_id)
|
||||
: WaitObject(kernel), context(kernel.GetThreadManager(core_id).NewContext()),
|
||||
thread_manager(kernel.GetThreadManager(core_id)) {}
|
||||
Thread::~Thread() {}
|
||||
|
||||
Thread* ThreadManager::GetCurrentThread() const {
|
||||
|
@ -84,7 +80,7 @@ void ThreadManager::SwitchContext(Thread* new_thread) {
|
|||
|
||||
// Save context for previous thread
|
||||
if (previous_thread) {
|
||||
previous_thread->last_running_ticks = timing.GetTicks();
|
||||
previous_thread->last_running_ticks = timing.GetGlobalTicks();
|
||||
cpu->SaveContext(previous_thread->context);
|
||||
|
||||
if (previous_thread->status == ThreadStatus::Running) {
|
||||
|
@ -111,7 +107,7 @@ void ThreadManager::SwitchContext(Thread* new_thread) {
|
|||
new_thread->status = ThreadStatus::Running;
|
||||
|
||||
if (previous_process.get() != current_thread->owner_process) {
|
||||
kernel.SetCurrentProcess(SharedFrom(current_thread->owner_process));
|
||||
kernel.SetCurrentProcessForCPU(SharedFrom(current_thread->owner_process), cpu->GetID());
|
||||
}
|
||||
|
||||
cpu->LoadContext(new_thread->context);
|
||||
|
@ -124,7 +120,7 @@ void ThreadManager::SwitchContext(Thread* new_thread) {
|
|||
}
|
||||
|
||||
Thread* ThreadManager::PopNextReadyThread() {
|
||||
Thread* next;
|
||||
Thread* next = nullptr;
|
||||
Thread* thread = GetCurrentThread();
|
||||
|
||||
if (thread && thread->status == ThreadStatus::Running) {
|
||||
|
@ -309,22 +305,22 @@ ResultVal<std::shared_ptr<Thread>> KernelSystem::CreateThread(std::string name,
|
|||
ErrorSummary::InvalidArgument, ErrorLevel::Permanent);
|
||||
}
|
||||
|
||||
auto thread{std::make_shared<Thread>(*this)};
|
||||
auto thread{std::make_shared<Thread>(*this, processor_id)};
|
||||
|
||||
thread_manager->thread_list.push_back(thread);
|
||||
thread_manager->ready_queue.prepare(priority);
|
||||
thread_managers[processor_id]->thread_list.push_back(thread);
|
||||
thread_managers[processor_id]->ready_queue.prepare(priority);
|
||||
|
||||
thread->thread_id = thread_manager->NewThreadId();
|
||||
thread->thread_id = NewThreadId();
|
||||
thread->status = ThreadStatus::Dormant;
|
||||
thread->entry_point = entry_point;
|
||||
thread->stack_top = stack_top;
|
||||
thread->nominal_priority = thread->current_priority = priority;
|
||||
thread->last_running_ticks = timing.GetTicks();
|
||||
thread->last_running_ticks = timing.GetGlobalTicks();
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
thread->name = std::move(name);
|
||||
thread_manager->wakeup_callback_table[thread->thread_id] = thread.get();
|
||||
thread_managers[processor_id]->wakeup_callback_table[thread->thread_id] = thread.get();
|
||||
thread->owner_process = &owner_process;
|
||||
|
||||
// Find the next available TLS index, and mark it as used
|
||||
|
@ -369,7 +365,7 @@ ResultVal<std::shared_ptr<Thread>> KernelSystem::CreateThread(std::string name,
|
|||
// to initialize the context
|
||||
ResetThreadContext(thread->context, stack_top, entry_point, arg);
|
||||
|
||||
thread_manager->ready_queue.push_back(thread->current_priority, thread.get());
|
||||
thread_managers[processor_id]->ready_queue.push_back(thread->current_priority, thread.get());
|
||||
thread->status = ThreadStatus::Ready;
|
||||
|
||||
return MakeResult<std::shared_ptr<Thread>>(std::move(thread));
|
||||
|
@ -435,6 +431,9 @@ void ThreadManager::Reschedule() {
|
|||
LOG_TRACE(Kernel, "context switch {} -> idle", cur->GetObjectId());
|
||||
} else if (next) {
|
||||
LOG_TRACE(Kernel, "context switch idle -> {}", next->GetObjectId());
|
||||
} else {
|
||||
LOG_TRACE(Kernel, "context switch idle -> idle, do nothing");
|
||||
return;
|
||||
}
|
||||
|
||||
SwitchContext(next);
|
||||
|
@ -461,11 +460,10 @@ VAddr Thread::GetCommandBufferAddress() const {
|
|||
return GetTLSAddress() + command_header_offset;
|
||||
}
|
||||
|
||||
ThreadManager::ThreadManager(Kernel::KernelSystem& kernel) : kernel(kernel) {
|
||||
ThreadWakeupEventType =
|
||||
kernel.timing.RegisterEvent("ThreadWakeupCallback", [this](u64 thread_id, s64 cycle_late) {
|
||||
ThreadWakeupCallback(thread_id, cycle_late);
|
||||
});
|
||||
ThreadManager::ThreadManager(Kernel::KernelSystem& kernel, u32 core_id) : kernel(kernel) {
|
||||
ThreadWakeupEventType = kernel.timing.RegisterEvent(
|
||||
"ThreadWakeupCallback_" + std::to_string(core_id),
|
||||
[this](u64 thread_id, s64 cycle_late) { ThreadWakeupCallback(thread_id, cycle_late); });
|
||||
}
|
||||
|
||||
ThreadManager::~ThreadManager() {
|
||||
|
|
|
@ -34,7 +34,9 @@ enum ThreadProcessorId : s32 {
|
|||
ThreadProcessorIdAll = -1, ///< Run thread on either core
|
||||
ThreadProcessorId0 = 0, ///< Run thread on core 0 (AppCore)
|
||||
ThreadProcessorId1 = 1, ///< Run thread on core 1 (SysCore)
|
||||
ThreadProcessorIdMax = 2, ///< Processor ID must be less than this
|
||||
ThreadProcessorId2 = 2, ///< Run thread on core 2 (additional n3ds core)
|
||||
ThreadProcessorId3 = 3, ///< Run thread on core 3 (additional n3ds core)
|
||||
ThreadProcessorIdMax = 4, ///< Processor ID must be less than this
|
||||
};
|
||||
|
||||
enum class ThreadStatus {
|
||||
|
@ -57,15 +59,9 @@ enum class ThreadWakeupReason {
|
|||
|
||||
class ThreadManager {
|
||||
public:
|
||||
explicit ThreadManager(Kernel::KernelSystem& kernel);
|
||||
explicit ThreadManager(Kernel::KernelSystem& kernel, u32 core_id);
|
||||
~ThreadManager();
|
||||
|
||||
/**
|
||||
* Creates a new thread ID
|
||||
* @return The new thread ID
|
||||
*/
|
||||
u32 NewThreadId();
|
||||
|
||||
/**
|
||||
* Gets the current thread
|
||||
*/
|
||||
|
@ -132,7 +128,6 @@ private:
|
|||
Kernel::KernelSystem& kernel;
|
||||
ARM_Interface* cpu;
|
||||
|
||||
u32 next_thread_id = 1;
|
||||
std::shared_ptr<Thread> current_thread;
|
||||
Common::ThreadQueueList<Thread*, ThreadPrioLowest + 1> ready_queue;
|
||||
std::unordered_map<u64, Thread*> wakeup_callback_table;
|
||||
|
@ -149,7 +144,7 @@ private:
|
|||
|
||||
class Thread final : public WaitObject {
|
||||
public:
|
||||
explicit Thread(KernelSystem&);
|
||||
explicit Thread(KernelSystem&, u32 core_id);
|
||||
~Thread() override;
|
||||
|
||||
std::string GetName() const override {
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue