Fixed the codestyle to match our clang-format rules.
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406907d570
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5b1edc6ae7
4 changed files with 41 additions and 28 deletions
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@ -50,9 +50,9 @@ SharedPtr<Thread> WaitObject::GetHighestPriorityReadyThread() {
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if (thread->current_priority >= candidate_priority)
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continue;
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bool ready_to_run = std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(), [](const SharedPtr<WaitObject>& object) {
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return object->ShouldWait();
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});
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bool ready_to_run =
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std::none_of(thread->wait_objects.begin(), thread->wait_objects.end(),
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[](const SharedPtr<WaitObject>& object) { return object->ShouldWait(); });
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if (ready_to_run) {
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candidate = thread.get();
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candidate_priority = thread->current_priority;
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@ -83,7 +83,8 @@ void WaitObject::WakeupAllWaitingThreads() {
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thread->SetWaitSynchronizationResult(RESULT_SUCCESS);
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thread->ResumeFromWait();
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// Note: Removing the thread from the object's waitlist will be done by GetHighestPriorityReadyThread
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// Note: Removing the thread from the object's waitlist will be
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// done by GetHighestPriorityReadyThread.
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}
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}
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@ -178,17 +178,19 @@ public:
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/// Mutexes currently held by this thread, which will be released when it exits.
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boost::container::flat_set<SharedPtr<Mutex>> held_mutexes;
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SharedPtr<Process> owner_process; ///< Process that owns this thread
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SharedPtr<Process> owner_process; ///< Process that owns this thread
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/// Objects that the thread is waiting on.
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/// This is only populated when the thread should wait for all the objects to become ready.
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std::vector<SharedPtr<WaitObject>> wait_objects;
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boost::container::flat_map<int, s32> wait_objects_index; ///< Mapping of Object ids to their position in the last waitlist that this object waited on.
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/// Mapping of Object ids to their position in the last waitlist that this object waited on.
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boost::container::flat_map<int, s32> wait_objects_index;
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VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
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VAddr wait_address; ///< If waiting on an AddressArbiter, this is the arbitration address
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bool wait_set_output; ///< True if the WaitSynchronizationN output parameter should be set on thread wakeup
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/// True if the WaitSynchronizationN output parameter should be set on thread wakeup.
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bool wait_set_output;
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std::string name;
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