Core: Properly configure address space when loading a binary

The code now properly configures the process image to match the loaded
binary segments (code, rodata, data) instead of just blindly allocating
a large chunk of dummy memory.
This commit is contained in:
Yuri Kunde Schlesner 2015-07-09 22:52:15 -03:00
parent 51820691e7
commit 5c5cf2f8e0
11 changed files with 223 additions and 52 deletions

View file

@ -101,7 +101,10 @@ static u32 TranslateAddr(u32 addr, const THREEloadinfo *loadinfo, u32* offsets)
return loadinfo->seg_addrs[2] + addr - offsets[1];
}
static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
using Kernel::SharedPtr;
using Kernel::CodeSet;
static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr, SharedPtr<CodeSet>* out_codeset)
{
if (!file.IsOpen())
return ERROR_FILE;
@ -201,13 +204,29 @@ static THREEDSX_Error Load3DSXFile(FileUtil::IOFile& file, u32 base_addr)
}
}
// Write the data
memcpy(Memory::GetPointer(base_addr), program_image.data(), program_image.size());
// Create the CodeSet
SharedPtr<CodeSet> code_set = CodeSet::Create("", 0);
code_set->code.offset = loadinfo.seg_ptrs[0] - program_image.data();
code_set->code.addr = loadinfo.seg_addrs[0];
code_set->code.size = loadinfo.seg_sizes[0];
code_set->rodata.offset = loadinfo.seg_ptrs[1] - program_image.data();
code_set->rodata.addr = loadinfo.seg_addrs[1];
code_set->rodata.size = loadinfo.seg_sizes[1];
code_set->data.offset = loadinfo.seg_ptrs[2] - program_image.data();
code_set->data.addr = loadinfo.seg_addrs[2];
code_set->data.size = loadinfo.seg_sizes[2];
code_set->entrypoint = code_set->code.addr;
code_set->memory = std::make_shared<std::vector<u8>>(std::move(program_image));
LOG_DEBUG(Loader, "code size: 0x%X", loadinfo.seg_sizes[0]);
LOG_DEBUG(Loader, "rodata size: 0x%X", loadinfo.seg_sizes[1]);
LOG_DEBUG(Loader, "data size: 0x%X (including 0x%X of bss)", loadinfo.seg_sizes[2], hdr.bss_size);
*out_codeset = code_set;
return ERROR_NONE;
}
@ -230,17 +249,19 @@ ResultStatus AppLoader_THREEDSX::Load() {
if (!file->IsOpen())
return ResultStatus::Error;
Kernel::g_current_process = Kernel::Process::Create(filename, 0);
SharedPtr<CodeSet> codeset;
if (Load3DSXFile(*file, Memory::PROCESS_IMAGE_VADDR, &codeset) != ERROR_NONE)
return ResultStatus::Error;
codeset->name = filename;
Kernel::g_current_process = Kernel::Process::Create(std::move(codeset));
Kernel::g_current_process->svc_access_mask.set();
Kernel::g_current_process->address_mappings = default_address_mappings;
// Attach the default resource limit (APPLICATION) to the process
Kernel::g_current_process->resource_limit = Kernel::ResourceLimit::GetForCategory(Kernel::ResourceLimitCategory::APPLICATION);
if (Load3DSXFile(*file, Memory::PROCESS_IMAGE_VADDR) != ERROR_NONE)
return ResultStatus::Error;
Kernel::g_current_process->Run(Memory::PROCESS_IMAGE_VADDR, 48, Kernel::DEFAULT_STACK_SIZE);
Kernel::g_current_process->Run(48, Kernel::DEFAULT_STACK_SIZE);
is_loaded = true;
return ResultStatus::Success;