thread: Convert ThreadStatus into an enum class
Makes the thread status strongly typed, so implicit conversions can't happen. It also makes it easier to catch mistakes at compile time.
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2ba62ec196
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9 changed files with 89 additions and 90 deletions
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@ -31,16 +31,16 @@ enum ThreadProcessorId : s32 {
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};
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enum ThreadStatus {
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THREADSTATUS_RUNNING, ///< Currently running
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THREADSTATUS_READY, ///< Ready to run
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THREADSTATUS_WAIT_ARB, ///< Waiting on an address arbiter
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THREADSTATUS_WAIT_SLEEP, ///< Waiting due to a SleepThread SVC
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THREADSTATUS_WAIT_IPC, ///< Waiting for the reply from an IPC request
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THREADSTATUS_WAIT_SYNCH_ANY, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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THREADSTATUS_WAIT_SYNCH_ALL, ///< Waiting due to WaitSynchronizationN with wait_all = true
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THREADSTATUS_WAIT_HLE_EVENT, ///< Waiting due to an HLE handler pausing the thread
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THREADSTATUS_DORMANT, ///< Created but not yet made ready
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THREADSTATUS_DEAD ///< Run to completion, or forcefully terminated
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Running, ///< Currently running
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Ready, ///< Ready to run
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WaitArb, ///< Waiting on an address arbiter
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WaitSleep, ///< Waiting due to a SleepThread SVC
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WaitIPC, ///< Waiting for the reply from an IPC request
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WaitSynchAny, ///< Waiting due to WaitSynch1 or WaitSynchN with wait_all = false
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WaitSynchAll, ///< Waiting due to WaitSynchronizationN with wait_all = true
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WaitHleEvent, ///< Waiting due to an HLE handler pausing the thread
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Dormant, ///< Created but not yet made ready
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Dead ///< Run to completion, or forcefully terminated
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};
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enum class ThreadWakeupReason {
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@ -178,16 +178,16 @@ public:
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* with wait_all = true.
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*/
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bool IsSleepingOnWaitAll() const {
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return status == THREADSTATUS_WAIT_SYNCH_ALL;
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return status == ThreadStatus::WaitSynchAll;
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}
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std::unique_ptr<ARM_Interface::ThreadContext> context;
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u32 thread_id;
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u32 status;
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u32 entry_point;
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u32 stack_top;
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ThreadStatus status;
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VAddr entry_point;
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VAddr stack_top;
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u32 nominal_priority; ///< Nominal thread priority, as set by the emulated application
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u32 current_priority; ///< Current thread priority, can be temporarily changed
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