Set hotkey for screen rotation
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be88d2a59a
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5eb9a5b3bc
3 changed files with 8 additions and 2 deletions
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@ -410,6 +410,8 @@ void GMainWindow::InitializeHotkeys() {
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});
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connect(hotkey_registry.GetHotkey("Main Window", "Swap Screens", render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Swap_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", render_window),
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&QShortcut::activated, ui.action_Screen_Layout_Upright_Screens, &QAction::trigger);
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connect(hotkey_registry.GetHotkey("Main Window", "Toggle Screen Layout", render_window),
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&QShortcut::activated, this, &GMainWindow::ToggleScreenLayout);
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connect(hotkey_registry.GetHotkey("Main Window", "Fullscreen", render_window),
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@ -607,6 +609,9 @@ void GMainWindow::ConnectMenuEvents() {
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ui.action_Screen_Layout_Swap_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Swap Screens", this)->key());
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ui.action_Screen_Layout_Swap_Screens->setShortcutContext(Qt::WidgetWithChildrenShortcut);
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ui.action_Screen_Layout_Upright_Screens->setShortcut(
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hotkey_registry.GetHotkey("Main Window", "Rotate Screens Upright", this)->key());
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ui.action_Screen_Layout_Upright_Screens->setShortcutContext(Qt::WidgetWithChildrenShortcut);
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connect(ui.action_Fullscreen, &QAction::triggered, this, &GMainWindow::ToggleFullscreen);
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connect(ui.action_Screen_Layout_Default, &QAction::triggered, this,
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&GMainWindow::ChangeScreenLayout);
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