Add Support for Room Descriptions

This commit is contained in:
adityaruplaha 2018-04-30 13:10:51 +05:30 committed by zhupengfei
parent c396e3c6e5
commit 5f0e189238
No known key found for this signature in database
GPG key ID: DD129E108BD09378
16 changed files with 110 additions and 23 deletions

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@ -70,6 +70,7 @@ HostRoomWindow::HostRoomWindow(QWidget* parent, QStandardItemModel* list,
if (index != -1) {
ui->game_list->setCurrentIndex(index);
}
ui->room_description->setText(UISettings::values.room_description);
}
HostRoomWindow::~HostRoomWindow() = default;
@ -108,8 +109,10 @@ void HostRoomWindow::Host() {
auto port = ui->port->isModified() ? ui->port->text().toInt() : Network::DefaultRoomPort;
auto password = ui->password->text().toStdString();
if (auto room = Network::GetRoom().lock()) {
bool created = room->Create(ui->room_name->text().toStdString(), "", port, password,
ui->max_player->value(), game_name.toStdString(), game_id);
bool created =
room->Create(ui->room_name->text().toStdString(),
ui->room_description->toPlainText().toStdString(), "", port, password,
ui->max_player->value(), game_name.toStdString(), game_id);
if (!created) {
NetworkMessage::ShowError(NetworkMessage::COULD_NOT_CREATE_ROOM);
LOG_ERROR(Network, "Could not create room!");
@ -132,6 +135,7 @@ void HostRoomWindow::Host() {
UISettings::values.room_port = (ui->port->isModified() && !ui->port->text().isEmpty())
? ui->port->text()
: QString::number(Network::DefaultRoomPort);
UISettings::values.room_description = ui->room_description->toPlainText();
Settings::Apply();
OnConnection();
}