Applets: Add infrastructure to allow custom drawing and input handling in Applets.
This commit is contained in:
parent
2a6ebadf66
commit
621ee10eae
7 changed files with 162 additions and 39 deletions
|
@ -6,13 +6,16 @@
|
|||
#include "common/logging/log.h"
|
||||
|
||||
#include "core/hle/applets/swkbd.h"
|
||||
#include "core/hle/service/hid/hid.h"
|
||||
#include "core/hle/service/gsp_gpu.h"
|
||||
#include "video_core/video_core.h"
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
||||
namespace HLE {
|
||||
namespace Applets {
|
||||
|
||||
SoftwareKeyboard::SoftwareKeyboard(Service::APT::AppletId id) : Applet(id) {
|
||||
SoftwareKeyboard::SoftwareKeyboard(Service::APT::AppletId id) : Applet(id), started(false) {
|
||||
// Create the SharedMemory that will hold the framebuffer data
|
||||
// TODO(Subv): What size should we use here?
|
||||
using Kernel::MemoryPermission;
|
||||
|
@ -47,17 +50,45 @@ ResultCode SoftwareKeyboard::Start(Service::APT::AppletStartupParameter const& p
|
|||
// TODO(Subv): Verify if this is the correct behavior
|
||||
memset(text_memory->GetPointer(), 0, text_memory->size);
|
||||
|
||||
DrawScreenKeyboard();
|
||||
|
||||
// Update the current applet so we can get update events
|
||||
started = true;
|
||||
g_current_applet = shared_from_this();
|
||||
return RESULT_SUCCESS;
|
||||
}
|
||||
|
||||
void SoftwareKeyboard::Update() {
|
||||
// TODO(Subv): Handle input using the touch events from the HID module
|
||||
|
||||
// TODO(Subv): Remove this hardcoded text
|
||||
const wchar_t str[] = L"Subv";
|
||||
memcpy(text_memory->GetPointer(), str, 4 * sizeof(wchar_t));
|
||||
|
||||
std::u16string text = Common::UTF8ToUTF16("Citra");
|
||||
memcpy(text_memory->GetPointer(), text.c_str(), text.length() * sizeof(char16_t));
|
||||
|
||||
// TODO(Subv): Ask for input and write it to the shared memory
|
||||
// TODO(Subv): Find out what are the possible values for the return code,
|
||||
// some games seem to check for a hardcoded 2
|
||||
config.return_code = 2;
|
||||
config.text_length = 5;
|
||||
config.text_length = 6;
|
||||
config.text_offset = 0;
|
||||
|
||||
// TODO(Subv): We're finalizing the applet immediately after it's started,
|
||||
// but we should defer this call until after all the input has been collected.
|
||||
Finalize();
|
||||
}
|
||||
|
||||
void SoftwareKeyboard::DrawScreenKeyboard() {
|
||||
auto bottom_screen = GSP_GPU::GetFrameBufferInfo(0, 1);
|
||||
auto info = bottom_screen->framebuffer_info[bottom_screen->index];
|
||||
|
||||
// TODO(Subv): Draw the HLE keyboard, for now just zero-fill the framebuffer
|
||||
memset(Memory::GetPointer(info.address_left), 0, info.stride * 320);
|
||||
|
||||
GSP_GPU::SetBufferSwap(1, info);
|
||||
}
|
||||
|
||||
void SoftwareKeyboard::Finalize() {
|
||||
// Let the application know that we're closing
|
||||
Service::APT::MessageParameter message;
|
||||
message.buffer_size = sizeof(SoftwareKeyboardConfig);
|
||||
message.data = reinterpret_cast<u8*>(&config);
|
||||
|
@ -66,7 +97,9 @@ ResultCode SoftwareKeyboard::Start(Service::APT::AppletStartupParameter const& p
|
|||
message.sender_id = static_cast<u32>(id);
|
||||
Service::APT::SendParameter(message);
|
||||
|
||||
return RESULT_SUCCESS;
|
||||
started = false;
|
||||
// Unset the current applet, we are not running anymore
|
||||
g_current_applet = nullptr;
|
||||
}
|
||||
|
||||
}
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue