GPU: Refactor "VertexShader" namespace to "Shader".
- Also renames "vertex_shader.*" to "shader_interpreter.*"
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14 changed files with 49 additions and 51 deletions
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@ -6,15 +6,15 @@
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namespace Pica {
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namespace VertexShader {
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namespace Shader {
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struct OutputVertex;
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}
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namespace Rasterizer {
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void ProcessTriangle(const VertexShader::OutputVertex& v0,
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const VertexShader::OutputVertex& v1,
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const VertexShader::OutputVertex& v2);
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void ProcessTriangle(const Shader::OutputVertex& v0,
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const Shader::OutputVertex& v1,
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const Shader::OutputVertex& v2);
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} // namespace Rasterizer
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