common/vector_math: Move Vec[x] types into the Common namespace

These types are within the common library, so they should be using the
Common namespace.
This commit is contained in:
Lioncash 2019-02-26 22:38:34 -05:00 committed by fearlessTobi
parent db58652680
commit 643472e24a
40 changed files with 309 additions and 301 deletions

View file

@ -179,7 +179,7 @@ void Module::UpdateAccelerometerCallback(u64 userdata, s64 cycles_late) {
mem->accelerometer.index = next_accelerometer_index;
next_accelerometer_index = (next_accelerometer_index + 1) % mem->accelerometer.entries.size();
Math::Vec3<float> accel;
Common::Vec3<float> accel;
std::tie(accel, std::ignore) = motion_device->GetStatus();
accel *= accelerometer_coef;
// TODO(wwylele): do a time stretch like the one in UpdateGyroscopeCallback
@ -226,7 +226,7 @@ void Module::UpdateGyroscopeCallback(u64 userdata, s64 cycles_late) {
GyroscopeDataEntry& gyroscope_entry = mem->gyroscope.entries[mem->gyroscope.index];
Math::Vec3<float> gyro;
Common::Vec3<float> gyro;
std::tie(std::ignore, gyro) = motion_device->GetStatus();
double stretch = system.perf_stats.GetLastFrameTimeScale();
gyro *= gyroscope_coef * static_cast<float>(stretch);