common/vector_math: Move Vec[x] types into the Common namespace
These types are within the common library, so they should be using the Common namespace.
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40 changed files with 309 additions and 301 deletions
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@ -10,17 +10,19 @@
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namespace Pica::Rasterizer {
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void DrawPixel(int x, int y, const Math::Vec4<u8>& color);
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const Math::Vec4<u8> GetPixel(int x, int y);
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void DrawPixel(int x, int y, const Common::Vec4<u8>& color);
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const Common::Vec4<u8> GetPixel(int x, int y);
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u32 GetDepth(int x, int y);
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u8 GetStencil(int x, int y);
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void SetDepth(int x, int y, u32 value);
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void SetStencil(int x, int y, u8 value);
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u8 PerformStencilAction(FramebufferRegs::StencilAction action, u8 old_stencil, u8 ref);
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Math::Vec4<u8> EvaluateBlendEquation(const Math::Vec4<u8>& src, const Math::Vec4<u8>& srcfactor,
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const Math::Vec4<u8>& dest, const Math::Vec4<u8>& destfactor,
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FramebufferRegs::BlendEquation equation);
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Common::Vec4<u8> EvaluateBlendEquation(const Common::Vec4<u8>& src,
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const Common::Vec4<u8>& srcfactor,
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const Common::Vec4<u8>& dest,
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const Common::Vec4<u8>& destfactor,
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FramebufferRegs::BlendEquation equation);
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u8 LogicOp(u8 src, u8 dest, FramebufferRegs::LogicOp op);
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