WaitSynchronizationN: Refactor to fix several bugs
- Separate wait checking from waiting the current thread - Resume thread when wait_all=true only if all objects are available at once - Set output to correct wait object index when there are duplicate handles
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8 changed files with 75 additions and 78 deletions
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@ -29,11 +29,11 @@ public:
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u64 initial_delay; ///< The delay until the timer fires for the first time
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u64 interval_delay; ///< The delay until the timer fires after the first time
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ResultVal<bool> Wait(unsigned index) override {
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ResultVal<bool> Wait(bool wait_thread) override {
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bool wait = !signaled;
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if (wait) {
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if (wait && wait_thread) {
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AddWaitingThread(GetCurrentThread());
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Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_TIMER, this, index);
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Kernel::WaitCurrentThread_WaitSynchronization(WAITTYPE_TIMER, this);
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}
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return MakeResult<bool>(wait);
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}
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