audio_core: Only perform audio stretching if below full speed. (#7201)
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c0ecdb689d
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670e9936a4
13 changed files with 83 additions and 52 deletions
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@ -13,7 +13,8 @@
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namespace AudioCore {
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DspInterface::DspInterface() = default;
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DspInterface::DspInterface(Core::System& system_) : system(system_) {}
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DspInterface::~DspInterface() = default;
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void DspInterface::SetSink(AudioCore::SinkType sink_type, std::string_view audio_device) {
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@ -32,13 +33,7 @@ Sink& DspInterface::GetSink() {
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}
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void DspInterface::EnableStretching(bool enable) {
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if (perform_time_stretching == enable)
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return;
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if (!enable) {
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flushing_time_stretcher = true;
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}
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perform_time_stretching = enable;
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enable_time_stretching = enable;
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}
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void DspInterface::OutputFrame(StereoFrame16 frame) {
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@ -47,7 +42,7 @@ void DspInterface::OutputFrame(StereoFrame16 frame) {
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fifo.Push(frame.data(), frame.size());
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auto video_dumper = Core::System::GetInstance().GetVideoDumper();
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auto video_dumper = system.GetVideoDumper();
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if (video_dumper && video_dumper->IsDumping()) {
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video_dumper->AddAudioFrame(std::move(frame));
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}
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@ -59,15 +54,24 @@ void DspInterface::OutputSample(std::array<s16, 2> sample) {
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fifo.Push(&sample, 1);
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auto video_dumper = Core::System::GetInstance().GetVideoDumper();
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auto video_dumper = system.GetVideoDumper();
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if (video_dumper && video_dumper->IsDumping()) {
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video_dumper->AddAudioSample(std::move(sample));
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}
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}
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void DspInterface::OutputCallback(s16* buffer, std::size_t num_frames) {
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// Determine if we should stretch based on the current emulation speed.
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const auto perf_stats = system.GetLastPerfStats();
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const auto should_stretch = enable_time_stretching && perf_stats.emulation_speed <= 95;
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if (performing_time_stretching && !should_stretch) {
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// If we just stopped stretching, flush the stretcher before returning to normal output.
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flushing_time_stretcher = true;
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}
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performing_time_stretching = should_stretch;
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std::size_t frames_written = 0;
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if (perform_time_stretching) {
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if (performing_time_stretching) {
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const std::vector<s16> in{fifo.Pop()};
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const std::size_t num_in{in.size() / 2};
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frames_written = time_stretcher.Process(in.data(), num_in, buffer, num_frames);
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@ -13,6 +13,10 @@
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#include "common/ring_buffer.h"
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#include "core/memory.h"
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namespace Core {
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class System;
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} // namespace Core
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namespace Service::DSP {
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enum class InterruptType : u32;
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} // namespace Service::DSP
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@ -24,7 +28,7 @@ enum class SinkType : u32;
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class DspInterface {
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public:
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DspInterface();
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DspInterface(Core::System& system_);
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virtual ~DspInterface();
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DspInterface(const DspInterface&) = delete;
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@ -110,7 +114,10 @@ private:
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void FlushResidualStretcherAudio();
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void OutputCallback(s16* buffer, std::size_t num_frames);
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std::atomic<bool> perform_time_stretching = false;
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Core::System& system;
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std::atomic<bool> enable_time_stretching = false;
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std::atomic<bool> performing_time_stretching = false;
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std::atomic<bool> flushing_time_stretcher = false;
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Common::RingBuffer<s16, 0x2000, 2> fifo;
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std::array<s16, 2> last_frame{};
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@ -31,7 +31,10 @@ using InterruptType = Service::DSP::InterruptType;
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namespace AudioCore {
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DspHle::DspHle()
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: DspHle(Core::System::GetInstance().Memory(), Core::System::GetInstance().CoreTiming()) {}
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: DspHle(Core::System::GetInstance(), Core::System::GetInstance().Memory(),
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Core::System::GetInstance().CoreTiming()) {}
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DspHle::DspHle(Core::System& system) : DspHle(system, system.Memory(), system.CoreTiming()) {}
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template <class Archive>
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void DspHle::serialize(Archive& ar, const unsigned int) {
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@ -442,8 +445,8 @@ void DspHle::Impl::AudioTickCallback(s64 cycles_late) {
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core_timing.ScheduleEvent(audio_frame_ticks - cycles_late, tick_event);
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}
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DspHle::DspHle(Memory::MemorySystem& memory, Core::Timing& timing)
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: impl(std::make_unique<Impl>(*this, memory, timing)) {}
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DspHle::DspHle(Core::System& system, Memory::MemorySystem& memory, Core::Timing& timing)
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: DspInterface(system), impl(std::make_unique<Impl>(*this, memory, timing)) {}
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DspHle::~DspHle() = default;
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u16 DspHle::RecvData(u32 register_number) {
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@ -14,6 +14,10 @@
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#include "core/hle/service/dsp/dsp_dsp.h"
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#include "core/memory.h"
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namespace Core {
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class Timing;
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}
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namespace Memory {
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class MemorySystem;
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}
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@ -22,7 +26,8 @@ namespace AudioCore {
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class DspHle final : public DspInterface {
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public:
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explicit DspHle(Memory::MemorySystem& memory, Core::Timing& timing);
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explicit DspHle(Core::System& system);
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explicit DspHle(Core::System& system, Memory::MemorySystem& memory, Core::Timing& timing);
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~DspHle();
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u16 RecvData(u32 register_number) override;
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@ -468,8 +468,12 @@ void DspLle::UnloadComponent() {
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impl->UnloadComponent();
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}
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DspLle::DspLle(Memory::MemorySystem& memory, Core::Timing& timing, bool multithread)
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: impl(std::make_unique<Impl>(timing, multithread)) {
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DspLle::DspLle(Core::System& system, bool multithread)
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: DspLle(system, system.Memory(), system.CoreTiming(), multithread) {}
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DspLle::DspLle(Core::System& system, Memory::MemorySystem& memory, Core::Timing& timing,
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bool multithread)
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: DspInterface(system), impl(std::make_unique<Impl>(timing, multithread)) {
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Teakra::AHBMCallback ahbm;
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ahbm.read8 = [&memory](u32 address) -> u8 {
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return *memory.GetFCRAMPointer(address - Memory::FCRAM_PADDR);
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@ -11,11 +11,17 @@ namespace Core {
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class Timing;
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}
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namespace Memory {
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class MemorySystem;
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}
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namespace AudioCore {
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class DspLle final : public DspInterface {
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public:
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explicit DspLle(Memory::MemorySystem& memory, Core::Timing& timing, bool multithread);
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explicit DspLle(Core::System& system, bool multithread);
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explicit DspLle(Core::System& system, Memory::MemorySystem& memory, Core::Timing& timing,
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bool multithread);
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~DspLle() override;
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u16 RecvData(u32 register_number) override;
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