Thread: Fix WaitSynchronization1 to not set register 1 on thread wakeup.
This commit is contained in:
parent
4255f25647
commit
68ddaaa2f5
3 changed files with 45 additions and 25 deletions
|
@ -205,25 +205,24 @@ static Thread* NextThread() {
|
|||
|
||||
void WaitCurrentThread_Sleep() {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->wait_all = false;
|
||||
thread->wait_address = 0;
|
||||
thread->wait_objects.clear();
|
||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_all) {
|
||||
void WaitCurrentThread_WaitSynchronization(SharedPtr<WaitObject> wait_object, bool wait_set_output, bool wait_all) {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->wait_set_output = wait_set_output;
|
||||
thread->wait_all = wait_all;
|
||||
thread->wait_address = 0;
|
||||
thread->wait_objects.push_back(wait_object);
|
||||
|
||||
// It's possible to call WaitSynchronizationN without any objects passed in...
|
||||
if (wait_object != nullptr)
|
||||
thread->wait_objects.push_back(wait_object);
|
||||
|
||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
void WaitCurrentThread_ArbitrateAddress(VAddr wait_address) {
|
||||
Thread* thread = GetCurrentThread();
|
||||
thread->wait_all = false;
|
||||
thread->wait_address = wait_address;
|
||||
thread->wait_objects.clear();
|
||||
ChangeThreadState(thread, ThreadStatus(THREADSTATUS_WAIT | (thread->status & THREADSTATUS_SUSPEND)));
|
||||
}
|
||||
|
||||
|
@ -239,8 +238,11 @@ static void ThreadWakeupCallback(u64 parameter, int cycles_late) {
|
|||
return;
|
||||
}
|
||||
|
||||
thread->SetReturnValue(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
|
||||
ErrorSummary::StatusChanged, ErrorLevel::Info), -1);
|
||||
thread->SetWaitSynchronizationResult(ResultCode(ErrorDescription::Timeout, ErrorModule::OS,
|
||||
ErrorSummary::StatusChanged, ErrorLevel::Info));
|
||||
|
||||
if (thread->wait_set_output)
|
||||
thread->SetWaitSynchronizationOutput(-1);
|
||||
|
||||
thread->ResumeFromWait();
|
||||
}
|
||||
|
@ -282,12 +284,18 @@ void Thread::ReleaseWaitObject(WaitObject* wait_object) {
|
|||
if (wait_all) {
|
||||
// Resume the thread only if all are available...
|
||||
if (!wait_all_failed) {
|
||||
SetReturnValue(RESULT_SUCCESS, -1);
|
||||
SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
SetWaitSynchronizationOutput(-1);
|
||||
|
||||
ResumeFromWait();
|
||||
}
|
||||
} else {
|
||||
// Otherwise, resume
|
||||
SetReturnValue(RESULT_SUCCESS, index);
|
||||
SetWaitSynchronizationResult(RESULT_SUCCESS);
|
||||
|
||||
if (wait_set_output)
|
||||
SetWaitSynchronizationOutput(index);
|
||||
|
||||
ResumeFromWait();
|
||||
}
|
||||
}
|
||||
|
@ -303,6 +311,7 @@ void Thread::ResumeFromWait() {
|
|||
wait_object->RemoveWaitingThread(this);
|
||||
|
||||
wait_objects.clear();
|
||||
wait_set_output = false;
|
||||
wait_all = false;
|
||||
wait_address = 0;
|
||||
|
||||
|
@ -371,6 +380,7 @@ ResultVal<SharedPtr<Thread>> Thread::Create(std::string name, VAddr entry_point,
|
|||
thread->stack_size = stack_size;
|
||||
thread->initial_priority = thread->current_priority = priority;
|
||||
thread->processor_id = processor_id;
|
||||
thread->wait_set_output = false;
|
||||
thread->wait_all = false;
|
||||
thread->wait_objects.clear();
|
||||
thread->wait_address = 0;
|
||||
|
@ -462,9 +472,12 @@ void Reschedule() {
|
|||
}
|
||||
}
|
||||
|
||||
void Thread::SetReturnValue(ResultCode return_val, s32 out_val) {
|
||||
context.cpu_registers[0] = return_val.raw;
|
||||
context.cpu_registers[1] = out_val;
|
||||
void Thread::SetWaitSynchronizationResult(ResultCode result) {
|
||||
context.cpu_registers[0] = result.raw;
|
||||
}
|
||||
|
||||
void Thread::SetWaitSynchronizationOutput(s32 output) {
|
||||
context.cpu_registers[1] = output;
|
||||
}
|
||||
|
||||
////////////////////////////////////////////////////////////////////////////////////////////////////
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue