Merge pull request #2900 from wwylele/clip-2

PICA: implement custom clip plane
This commit is contained in:
Yuri Kunde Schlesner 2017-09-16 10:23:00 +02:00 committed by GitHub
commit 699c920991
5 changed files with 116 additions and 46 deletions

View file

@ -31,7 +31,7 @@ public:
: coeffs(coeffs), bias(bias) {}
bool IsInside(const Vertex& vertex) const {
return Math::Dot(vertex.pos + bias, coeffs) <= float24::FromFloat32(0);
return Math::Dot(vertex.pos + bias, coeffs) >= float24::FromFloat32(0);
}
bool IsOutSide(const Vertex& vertex) const {
@ -116,19 +116,18 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
static const float24 f0 = float24::FromFloat32(0.0);
static const float24 f1 = float24::FromFloat32(1.0);
static const std::array<ClippingEdge, 7> clipping_edges = {{
{Math::MakeVec(f1, f0, f0, -f1)}, // x = +w
{Math::MakeVec(-f1, f0, f0, -f1)}, // x = -w
{Math::MakeVec(f0, f1, f0, -f1)}, // y = +w
{Math::MakeVec(f0, -f1, f0, -f1)}, // y = -w
{Math::MakeVec(f0, f0, f1, f0)}, // z = 0
{Math::MakeVec(f0, f0, -f1, -f1)}, // z = -w
{Math::MakeVec(f0, f0, f0, -f1), Math::Vec4<float24>(f0, f0, f0, EPSILON)}, // w = EPSILON
{Math::MakeVec(-f1, f0, f0, f1)}, // x = +w
{Math::MakeVec(f1, f0, f0, f1)}, // x = -w
{Math::MakeVec(f0, -f1, f0, f1)}, // y = +w
{Math::MakeVec(f0, f1, f0, f1)}, // y = -w
{Math::MakeVec(f0, f0, -f1, f0)}, // z = 0
{Math::MakeVec(f0, f0, f1, f1)}, // z = -w
{Math::MakeVec(f0, f0, f0, f1), Math::Vec4<float24>(f0, f0, f0, EPSILON)}, // w = EPSILON
}};
// Simple implementation of the Sutherland-Hodgman clipping algorithm.
// TODO: Make this less inefficient (currently lots of useless buffering overhead happens here)
for (auto edge : clipping_edges) {
auto Clip = [&](const ClippingEdge& edge) {
std::swap(input_list, output_list);
output_list->clear();
@ -147,12 +146,24 @@ void ProcessTriangle(const OutputVertex& v0, const OutputVertex& v1, const Outpu
}
reference_vertex = &vertex;
}
};
for (auto edge : clipping_edges) {
Clip(edge);
// Need to have at least a full triangle to continue...
if (output_list->size() < 3)
return;
}
if (g_state.regs.rasterizer.clip_enable) {
ClippingEdge custom_edge{g_state.regs.rasterizer.GetClipCoef()};
Clip(custom_edge);
if (output_list->size() < 3)
return;
}
InitScreenCoordinates((*output_list)[0]);
InitScreenCoordinates((*output_list)[1]);