Added GPIO14 button and UI config buttons

This commit is contained in:
RicBent 2018-12-28 17:13:37 -06:00
parent 7c007eac24
commit 6ad609a539
8 changed files with 48 additions and 5 deletions

View file

@ -88,6 +88,7 @@ void Module::UpdatePadCallback(u64 userdata, s64 cycles_late) {
state.start.Assign(buttons[Start - BUTTON_HID_BEGIN]->GetStatus());
state.select.Assign(buttons[Select - BUTTON_HID_BEGIN]->GetStatus());
state.debug.Assign(buttons[Debug - BUTTON_HID_BEGIN]->GetStatus());
state.gpio14.Assign(buttons[Gpio14 - BUTTON_HID_BEGIN]->GetStatus());
// Get current circle pad position and update circle pad direction
float circle_pad_x_f, circle_pad_y_f;

View file

@ -53,6 +53,7 @@ struct PadState {
BitField<10, 1, u32> x;
BitField<11, 1, u32> y;
BitField<12, 1, u32> debug;
BitField<13, 1, u32> gpio14;
BitField<28, 1, u32> circle_right;
BitField<29, 1, u32> circle_left;

View file

@ -39,6 +39,7 @@ enum Values {
Start,
Select,
Debug,
Gpio14,
ZL,
ZR,
@ -74,6 +75,7 @@ static const std::array<const char*, NumButtons> mapping = {{
"button_start",
"button_select",
"button_debug",
"button_gpio14",
"button_zl",
"button_zr",
"button_home",