Input: UDP Client to provide motion and touch controls

An implementation of the cemuhook motion/touch protocol, this adds the
ability for users to connect several different devices to citra to send
direct motion and touch data to citra.
This commit is contained in:
James Rowe 2018-01-18 08:43:17 -07:00
parent 1e724b046b
commit 6bcbda5ab2
16 changed files with 758 additions and 14 deletions

View file

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// Copyright 2018 Citra Emulator Project
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <memory>
#include <unordered_map>
#include "input_common/main.h"
#include "input_common/udp/client.h"
namespace InputCommon::CemuhookUDP {
class UDPTouchDevice;
class UDPMotionDevice;
class State {
public:
State();
~State();
private:
std::unique_ptr<Client> client;
};
std::unique_ptr<State> Init();
} // namespace InputCommon::CemuhookUDP