fix crashes, add custom texture cache, load textures from load directory

This commit is contained in:
Khangaroo 2019-08-06 08:43:24 -04:00 committed by James Rowe
parent f866b2a917
commit 6d90c42a79
16 changed files with 167 additions and 49 deletions

View file

@ -713,6 +713,7 @@ void SetUserPath(const std::string& path) {
g_paths.emplace(UserPath::DLLDir, user_path + DLL_DIR DIR_SEP);
g_paths.emplace(UserPath::ShaderDir, user_path + SHADER_DIR DIR_SEP);
g_paths.emplace(UserPath::DumpDir, user_path + DUMP_DIR DIR_SEP);
g_paths.emplace(UserPath::LoadDir, user_path + LOAD_DIR DIR_SEP);
}
const std::string& GetUserPath(UserPath path) {