renderer/vulkan: Emulate custom border colors in shaders when unavailable. (#6878)

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Steveice10 2023-08-17 13:22:25 -07:00 committed by GitHub
parent f3d92dd3b8
commit 6ddf4b241f
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GPG key ID: 4AEE18F83AFDEB23
10 changed files with 322 additions and 195 deletions

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@ -12,8 +12,16 @@ set(HASH_FILES
"${VIDEO_CORE}/renderer_opengl/gl_shader_gen.h"
"${VIDEO_CORE}/renderer_opengl/gl_shader_util.cpp"
"${VIDEO_CORE}/renderer_opengl/gl_shader_util.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen_spv.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_gen_spv.h"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.cpp"
"${VIDEO_CORE}/renderer_vulkan/vk_shader_util.h"
"${VIDEO_CORE}/shader/shader.cpp"
"${VIDEO_CORE}/shader/shader.h"
"${VIDEO_CORE}/shader/shader_uniforms.cpp"
"${VIDEO_CORE}/shader/shader_uniforms.h"
"${VIDEO_CORE}/pica.cpp"
"${VIDEO_CORE}/pica.h"
"${VIDEO_CORE}/regs_framebuffer.h"