AudioCore: Implement time stretcher (#1737)
* AudioCore: Implement time stretcher * fixup! AudioCore: Implement time stretcher * fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher * fixup! fixup! fixup! fixup! fixup! AudioCore: Implement time stretcher
This commit is contained in:
parent
d299f7ed28
commit
6f6af6928f
4 changed files with 219 additions and 0 deletions
57
src/audio_core/time_stretch.h
Normal file
57
src/audio_core/time_stretch.h
Normal file
|
@ -0,0 +1,57 @@
|
|||
// Copyright 2016 Citra Emulator Project
|
||||
// Licensed under GPLv2 or any later version
|
||||
// Refer to the license.txt file included.
|
||||
|
||||
#include <cstddef>
|
||||
#include <memory>
|
||||
#include <vector>
|
||||
|
||||
#include "common/common_types.h"
|
||||
|
||||
namespace AudioCore {
|
||||
|
||||
class TimeStretcher final {
|
||||
public:
|
||||
TimeStretcher();
|
||||
~TimeStretcher();
|
||||
|
||||
/**
|
||||
* Set sample rate for the samples that Process returns.
|
||||
* @param sample_rate The sample rate.
|
||||
*/
|
||||
void SetOutputSampleRate(unsigned int sample_rate);
|
||||
|
||||
/**
|
||||
* Add samples to be processed.
|
||||
* @param sample_buffer Buffer of samples in interleaved stereo PCM16 format.
|
||||
* @param num_sample Number of samples.
|
||||
*/
|
||||
void AddSamples(const s16* sample_buffer, size_t num_samples);
|
||||
|
||||
/// Flush audio remaining in internal buffers.
|
||||
void Flush();
|
||||
|
||||
/// Resets internal state and clears buffers.
|
||||
void Reset();
|
||||
|
||||
/**
|
||||
* Does audio stretching and produces the time-stretched samples.
|
||||
* Timer calculations use sample_delay to determine how much of a margin we have.
|
||||
* @param sample_delay How many samples are buffered downstream of this module and haven't been played yet.
|
||||
* @return Samples to play in interleaved stereo PCM16 format.
|
||||
*/
|
||||
std::vector<s16> Process(size_t sample_delay);
|
||||
|
||||
private:
|
||||
struct Impl;
|
||||
std::unique_ptr<Impl> impl;
|
||||
|
||||
/// INTERNAL: ratio = wallclock time / emulated time
|
||||
double CalculateCurrentRatio();
|
||||
/// INTERNAL: If we have too many or too few samples downstream, nudge ratio in the appropriate direction.
|
||||
double CorrectForUnderAndOverflow(double ratio, size_t sample_delay) const;
|
||||
/// INTERNAL: Gets the time-stretched samples from SoundTouch.
|
||||
std::vector<s16> GetSamples();
|
||||
};
|
||||
|
||||
} // namespace AudioCore
|
Loading…
Add table
Add a link
Reference in a new issue