Qt: Move EmuThread ownership from render window to main window.
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4d30edc11e
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762c1a9ff5
6 changed files with 57 additions and 69 deletions
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@ -4,6 +4,7 @@
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#include "disassembler.h"
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#include "../main.h"
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#include "../bootmanager.h"
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#include "../hotkeys.h"
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@ -158,8 +159,9 @@ void DisassemblerModel::SetNextInstruction(unsigned int address) {
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emit dataChanged(prev_index, prev_index);
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}
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DisassemblerWidget::DisassemblerWidget(QWidget* parent, EmuThread& emu_thread) : QDockWidget(parent), base_addr(0), emu_thread(emu_thread)
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{
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DisassemblerWidget::DisassemblerWidget(QWidget* parent, GMainWindow& main_window) :
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QDockWidget(parent), main_window(main_window), base_addr(0) {
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disasm_ui.setupUi(this);
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model = new DisassemblerModel(this);
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@ -199,7 +201,7 @@ void DisassemblerWidget::Init()
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void DisassemblerWidget::OnContinue()
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{
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emu_thread.SetCpuRunning(true);
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main_window.GetEmuThread()->SetCpuRunning(true);
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}
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void DisassemblerWidget::OnStep()
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@ -209,13 +211,13 @@ void DisassemblerWidget::OnStep()
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void DisassemblerWidget::OnStepInto()
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{
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emu_thread.SetCpuRunning(false);
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emu_thread.ExecStep();
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main_window.GetEmuThread()->SetCpuRunning(false);
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main_window.GetEmuThread()->ExecStep();
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}
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void DisassemblerWidget::OnPause()
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{
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emu_thread.SetCpuRunning(false);
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main_window.GetEmuThread()->SetCpuRunning(false);
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// TODO: By now, the CPU might not have actually stopped...
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if (Core::g_app_core) {
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@ -225,7 +227,7 @@ void DisassemblerWidget::OnPause()
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void DisassemblerWidget::OnToggleStartStop()
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{
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emu_thread.SetCpuRunning(!emu_thread.IsCpuRunning());
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main_window.GetEmuThread()->SetCpuRunning(!main_window.GetEmuThread()->IsCpuRunning());
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}
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void DisassemblerWidget::OnDebugModeEntered()
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@ -233,7 +235,7 @@ void DisassemblerWidget::OnDebugModeEntered()
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ARMword next_instr = Core::g_app_core->GetPC();
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if (model->GetBreakPoints().IsAddressBreakPoint(next_instr))
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emu_thread.SetCpuRunning(false);
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main_window.GetEmuThread()->SetCpuRunning(false);
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model->SetNextInstruction(next_instr);
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