web_service: stop using std::future + callback style async
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parent
0a4d338ffa
commit
77c1f647cb
23 changed files with 329 additions and 457 deletions
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@ -42,6 +42,8 @@ add_library(common STATIC
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alignment.h
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announce_multiplayer_room.h
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assert.h
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detached_tasks.cpp
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detached_tasks.h
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bit_field.h
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bit_set.h
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chunk_file.h
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@ -6,7 +6,6 @@
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#include <array>
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#include <functional>
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#include <future>
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#include <string>
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#include <vector>
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#include "common/common_types.h"
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@ -90,7 +89,7 @@ public:
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* Send the data to the announce service
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* @result The result of the announce attempt
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*/
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virtual std::future<Common::WebResult> Announce() = 0;
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virtual Common::WebResult Announce() = 0;
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/**
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* Empties the stored players
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@ -99,11 +98,9 @@ public:
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/**
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* Get the room information from the announce service
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* @param func a function that gets exectued when the get finished.
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* Can be used as a callback
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* @result A list of all rooms the announce service has
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*/
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virtual std::future<RoomList> GetRoomList(std::function<void()> func) = 0;
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virtual RoomList GetRoomList() = 0;
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/**
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* Sends a delete message to the announce service
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@ -124,18 +121,12 @@ public:
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const u64 /*preferred_game_id*/) override {}
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void AddPlayer(const std::string& /*nickname*/, const MacAddress& /*mac_address*/,
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const u64 /*game_id*/, const std::string& /*game_name*/) override {}
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std::future<Common::WebResult> Announce() override {
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return std::async(std::launch::deferred, []() {
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return Common::WebResult{Common::WebResult::Code::NoWebservice,
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"WebService is missing"};
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});
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Common::WebResult Announce() override {
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return Common::WebResult{Common::WebResult::Code::NoWebservice, "WebService is missing"};
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}
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void ClearPlayers() override {}
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std::future<RoomList> GetRoomList(std::function<void()> func) override {
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return std::async(std::launch::deferred, [func]() {
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func();
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return RoomList{};
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});
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RoomList GetRoomList() override {
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return RoomList{};
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}
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void Delete() override {}
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41
src/common/detached_tasks.cpp
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41
src/common/detached_tasks.cpp
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@ -0,0 +1,41 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#include <thread>
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#include "common/assert.h"
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#include "common/detached_tasks.h"
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namespace Common {
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DetachedTasks* DetachedTasks::instance = nullptr;
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DetachedTasks::DetachedTasks() {
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ASSERT(instance == nullptr);
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instance = this;
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}
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void DetachedTasks::WaitForAllTasks() {
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std::unique_lock<std::mutex> lock(mutex);
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cv.wait(lock, [this]() { return count == 0; });
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}
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DetachedTasks::~DetachedTasks() {
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std::unique_lock<std::mutex> lock(mutex);
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ASSERT(count == 0);
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instance = nullptr;
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}
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void DetachedTasks::AddTask(std::function<void()> task) {
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std::unique_lock<std::mutex> lock(instance->mutex);
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++instance->count;
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std::thread([task{std::move(task)}]() {
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task();
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std::unique_lock<std::mutex> lock(instance->mutex);
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--instance->count;
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std::notify_all_at_thread_exit(instance->cv, std::move(lock));
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})
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.detach();
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}
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} // namespace Common
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39
src/common/detached_tasks.h
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39
src/common/detached_tasks.h
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@ -0,0 +1,39 @@
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// Copyright 2018 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <condition_variable>
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#include <functional>
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namespace Common {
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/**
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* A background manager which ensures that all detached task is finished before program exits.
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*
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* Some tasks, telemetry submission for example, prefer executing asynchronously and don't care
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* about the result. These tasks are suitable for std::thread::detach(). However, this is unsafe if
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* the task is launched just before the program exits (which is a common case for telemetry), so we
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* need to block on these tasks on program exit.
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*
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* To make detached task safe, a single DetachedTasks object should be placed in the main(), and
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* call WaitForAllTasks() after all program execution but before global/static variable destruction.
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* Any potentially unsafe detached task should be executed via DetachedTasks::AddTask.
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*/
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class DetachedTasks {
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public:
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DetachedTasks();
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~DetachedTasks();
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void WaitForAllTasks();
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static void AddTask(std::function<void()> task);
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private:
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static DetachedTasks* instance;
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std::condition_variable cv;
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std::mutex mutex;
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int count = 0;
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};
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} // namespace Common
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