Attempt to improve save/load during frame advance

This commit is contained in:
Hamish Milne 2020-04-11 22:25:57 +01:00
parent 19872b599b
commit 77c4b26e6c
4 changed files with 46 additions and 37 deletions

View file

@ -89,6 +89,40 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
}
}
Signal signal{Signal::None};
u32 param{};
{
std::lock_guard lock{signal_mutex};
if (current_signal != Signal::None) {
signal = current_signal;
param = signal_param;
current_signal = Signal::None;
}
}
switch (signal) {
case Signal::Reset:
Reset();
return ResultStatus::Success;
case Signal::Shutdown:
return ResultStatus::ShutdownRequested;
case Signal::Load: {
LOG_INFO(Core, "Begin load");
System::LoadState(param);
LOG_INFO(Core, "Load completed");
frame_limiter.WaitOnce();
return ResultStatus::Success;
}
case Signal::Save: {
LOG_INFO(Core, "Begin save");
System::SaveState(param);
LOG_INFO(Core, "Save completed");
frame_limiter.WaitOnce();
return ResultStatus::Success;
}
default:
break;
}
// All cores should have executed the same amount of ticks. If this is not the case an event was
// scheduled with a cycles_into_future smaller then the current downcount.
// So we have to get those cores to the same global time first
@ -163,39 +197,6 @@ System::ResultStatus System::RunLoop(bool tight_loop) {
HW::Update();
Reschedule();
Signal signal{Signal::None};
u32 param{};
{
std::lock_guard lock{signal_mutex};
if (current_signal != Signal::None) {
signal = current_signal;
param = signal_param;
current_signal = Signal::None;
}
}
switch (signal) {
case Signal::Reset:
Reset();
break;
case Signal::Shutdown:
return ResultStatus::ShutdownRequested;
break;
case Signal::Load: {
LOG_INFO(Core, "Begin load");
System::LoadState(param);
LOG_INFO(Core, "Load completed");
break;
}
case Signal::Save: {
LOG_INFO(Core, "Begin save");
System::SaveState(param);
LOG_INFO(Core, "Save completed");
break;
}
default:
break;
}
return status;
}