screen swap - Hotkey mapping
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2 changed files with 1 additions and 5 deletions
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@ -212,7 +212,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
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SLOT(OnMenuLoadFile()));
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connect(GetHotkey("Main Window", "Start Emulation", this), SIGNAL(activated()), this,
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SLOT(OnStartGame()));
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connect(GetHotkey("Main Window", "Swap Screens", this), SIGNAL(activated()), this,
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connect(GetHotkey("Main Window", "Swap Screens", render_window), SIGNAL(activated()), this,
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SLOT(OnSwapScreens()));
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std::string window_title =
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