Replace MathUtil::Clamp with its std counterpart

This commit is contained in:
fearlessTobi 2018-07-24 19:08:17 +02:00
parent 14878a17d9
commit 7a3e126a4f
17 changed files with 49 additions and 72 deletions

View file

@ -10,7 +10,6 @@
#include "common/alignment.h"
#include "common/assert.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/vector_math.h"
@ -534,16 +533,16 @@ bool RasterizerOpenGL::Draw(bool accelerate, bool is_indexed) {
: (depth_surface == nullptr ? 1u : depth_surface->res_scale);
MathUtil::Rectangle<u32> draw_rect{
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) +
viewport_rect_unscaled.left * res_scale,
surfaces_rect.left, surfaces_rect.right)), // Left
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
viewport_rect_unscaled.top * res_scale,
surfaces_rect.bottom, surfaces_rect.top)), // Top
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.left) +
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.left) +
viewport_rect_unscaled.right * res_scale,
surfaces_rect.left, surfaces_rect.right)), // Right
static_cast<u32>(MathUtil::Clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
static_cast<u32>(std::clamp<s32>(static_cast<s32>(surfaces_rect.bottom) +
viewport_rect_unscaled.bottom * res_scale,
surfaces_rect.bottom, surfaces_rect.top))}; // Bottom

View file

@ -18,7 +18,6 @@
#include "common/bit_field.h"
#include "common/color.h"
#include "common/logging/log.h"
#include "common/math_util.h"
#include "common/microprofile.h"
#include "common/scope_exit.h"
#include "common/vector_math.h"
@ -1359,14 +1358,11 @@ SurfaceSurfaceRect_Tuple RasterizerCacheOpenGL::GetFramebufferSurfaces(
}
MathUtil::Rectangle<u32> viewport_clamped{
static_cast<u32>(std::clamp(viewport_rect.left, 0, static_cast<s32>(config.GetWidth()))),
static_cast<u32>(std::clamp(viewport_rect.top, 0, static_cast<s32>(config.GetHeight()))),
static_cast<u32>(std::clamp(viewport_rect.right, 0, static_cast<s32>(config.GetWidth()))),
static_cast<u32>(
MathUtil::Clamp(viewport_rect.left, 0, static_cast<s32>(config.GetWidth()))),
static_cast<u32>(
MathUtil::Clamp(viewport_rect.top, 0, static_cast<s32>(config.GetHeight()))),
static_cast<u32>(
MathUtil::Clamp(viewport_rect.right, 0, static_cast<s32>(config.GetWidth()))),
static_cast<u32>(
MathUtil::Clamp(viewport_rect.bottom, 0, static_cast<s32>(config.GetHeight())))};
std::clamp(viewport_rect.bottom, 0, static_cast<s32>(config.GetHeight())))};
// get color and depth surfaces
SurfaceParams color_params;