log: replace all NGLOG with LOG

This commit is contained in:
wwylele 2018-06-29 14:18:07 +03:00
parent fde415968e
commit 7c5a76e58b
152 changed files with 1541 additions and 1541 deletions

View file

@ -137,7 +137,7 @@ GMainWindow::GMainWindow() : config(new Config()), emu_thread(nullptr) {
ConnectWidgetEvents();
SetupUIStrings();
NGLOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname,
LOG_INFO(Frontend, "Citra Version: {} | {}-{}", Common::g_build_fullname,
Common::g_scm_branch, Common::g_scm_desc);
show();
@ -528,20 +528,20 @@ void GMainWindow::OnCheckForUpdates() {
void GMainWindow::CheckForUpdates() {
if (updater->CheckForUpdates()) {
NGLOG_INFO(Frontend, "Update check started");
LOG_INFO(Frontend, "Update check started");
} else {
NGLOG_WARNING(Frontend, "Unable to start check for updates");
LOG_WARNING(Frontend, "Unable to start check for updates");
}
}
void GMainWindow::OnUpdateFound(bool found, bool error) {
if (error) {
NGLOG_WARNING(Frontend, "Update check failed");
LOG_WARNING(Frontend, "Update check failed");
return;
}
if (!found) {
NGLOG_INFO(Frontend, "No updates found");
LOG_INFO(Frontend, "No updates found");
// If the user explicitly clicked the "Check for Updates" button, we are
// going to want to show them a prompt anyway.
@ -553,12 +553,12 @@ void GMainWindow::OnUpdateFound(bool found, bool error) {
}
if (emulation_running && !explicit_update_check) {
NGLOG_INFO(Frontend, "Update found, deferring as game is running");
LOG_INFO(Frontend, "Update found, deferring as game is running");
defer_update_prompt = true;
return;
}
NGLOG_INFO(Frontend, "Update found!");
LOG_INFO(Frontend, "Update found!");
explicit_update_check = false;
ShowUpdatePrompt();
@ -610,13 +610,13 @@ bool GMainWindow::LoadROM(const QString& filename) {
if (result != Core::System::ResultStatus::Success) {
switch (result) {
case Core::System::ResultStatus::ErrorGetLoader:
NGLOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
LOG_CRITICAL(Frontend, "Failed to obtain loader for {}!", filename.toStdString());
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("The ROM format is not supported."));
break;
case Core::System::ResultStatus::ErrorSystemMode:
NGLOG_CRITICAL(Frontend, "Failed to load ROM!");
LOG_CRITICAL(Frontend, "Failed to load ROM!");
QMessageBox::critical(this, tr("Error while loading ROM!"),
tr("Could not determine the system mode."));
break;
@ -672,7 +672,7 @@ bool GMainWindow::LoadROM(const QString& filename) {
}
void GMainWindow::BootGame(const QString& filename) {
NGLOG_INFO(Frontend, "Citra starting...");
LOG_INFO(Frontend, "Citra starting...");
StoreRecentFile(filename); // Put the filename on top of the list
if (!LoadROM(filename))
@ -825,7 +825,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
"content/";
break;
default:
NGLOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target));
LOG_ERROR(Frontend, "Unexpected target {}", static_cast<int>(target));
return;
}
@ -839,7 +839,7 @@ void GMainWindow::OnGameListOpenFolder(u64 program_id, GameListOpenTarget target
return;
}
NGLOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
LOG_INFO(Frontend, "Opening {} path for program_id={:016x}", open_target, program_id);
QDesktopServices::openUrl(QUrl::fromLocalFile(qpath));
}
@ -894,7 +894,7 @@ void GMainWindow::OnGameListAddDirectory() {
UISettings::values.game_dirs.append(game_dir);
game_list->PopulateAsync(UISettings::values.game_dirs);
} else {
NGLOG_WARNING(Frontend, "Selected directory is already in the game list");
LOG_WARNING(Frontend, "Selected directory is already in the game list");
}
}
@ -1362,7 +1362,7 @@ void GMainWindow::UpdateUITheme() {
QString theme_uri(":" + UISettings::values.theme + "/style.qss");
QFile f(theme_uri);
if (!f.exists()) {
NGLOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
LOG_ERROR(Frontend, "Unable to set style, stylesheet file not found");
} else {
f.open(QFile::ReadOnly | QFile::Text);
QTextStream ts(&f);