log: replace all NGLOG with LOG

This commit is contained in:
wwylele 2018-06-29 14:18:07 +03:00
parent fde415968e
commit 7c5a76e58b
152 changed files with 1541 additions and 1541 deletions

View file

@ -53,7 +53,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
surface_normal = Math::MakeVec(0.0f, 0.0f, 1.0f);
surface_tangent = perturbation;
} else {
NGLOG_ERROR(HW_GPU, "Unknown bump mode {}",
LOG_ERROR(HW_GPU, "Unknown bump mode {}",
static_cast<u32>(lighting.config0.bump_mode.Value()));
}
} else {
@ -143,7 +143,7 @@ std::tuple<Math::Vec4<u8>, Math::Vec4<u8>> ComputeFragmentsColors(
}
break;
default:
NGLOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}\n", static_cast<u32>(input));
LOG_CRITICAL(HW_GPU, "Unknown lighting LUT input {}\n", static_cast<u32>(input));
UNIMPLEMENTED();
result = 0.0f;
}