Added RGBA5551 compatibility in the rasterizer

This allows Virtual Console games to display properly.
This commit is contained in:
archshift 2015-02-26 19:11:39 -08:00
parent c9ef377afa
commit 7f9ee69a2b
4 changed files with 42 additions and 3 deletions

View file

@ -46,7 +46,7 @@ struct Regs {
"Structure size and register block length don't match")
#endif
// All of those formats are described in reverse byte order, since the 3DS is little-endian.
// Components are laid out in reverse byte order, most significant bits first.
enum class PixelFormat : u32 {
RGBA8 = 0,
RGB8 = 1,