citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger folder
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17 changed files with 32 additions and 32 deletions
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// Copyright 2014 Citra Emulator Project
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// Licensed under GPLv2 or any later version
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// Refer to the license.txt file included.
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#pragma once
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#include <QDockWidget>
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#include "video_core/debug_utils/debug_utils.h"
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/**
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* Utility class which forwards calls to OnPicaBreakPointHit and OnPicaResume to public slots.
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* This is because the Pica breakpoint callbacks are called from a non-GUI thread, while
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* the widget usually wants to perform reactions in the GUI thread.
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*/
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class BreakPointObserverDock : public QDockWidget,
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protected Pica::DebugContext::BreakPointObserver {
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Q_OBJECT
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public:
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BreakPointObserverDock(std::shared_ptr<Pica::DebugContext> debug_context, const QString& title,
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QWidget* parent = nullptr);
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void OnPicaBreakPointHit(Pica::DebugContext::Event event, void* data) override;
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void OnPicaResume() override;
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private slots:
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virtual void OnBreakPointHit(Pica::DebugContext::Event event, void* data) = 0;
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virtual void OnResumed() = 0;
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signals:
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void Resumed();
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void BreakPointHit(Pica::DebugContext::Event event, void* data);
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};
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