citra-qt: Move graphics debugging code into its own folder
Keeps all graphics debugging stuff from cluttering up the root debugger folder
This commit is contained in:
parent
29564d73bd
commit
8309d0dade
17 changed files with 32 additions and 32 deletions
|
@ -17,12 +17,12 @@
|
|||
#include "citra_qt/configure_dialog.h"
|
||||
#include "citra_qt/debugger/callstack.h"
|
||||
#include "citra_qt/debugger/disassembler.h"
|
||||
#include "citra_qt/debugger/graphics.h"
|
||||
#include "citra_qt/debugger/graphics_breakpoints.h"
|
||||
#include "citra_qt/debugger/graphics_cmdlists.h"
|
||||
#include "citra_qt/debugger/graphics_surface.h"
|
||||
#include "citra_qt/debugger/graphics_tracing.h"
|
||||
#include "citra_qt/debugger/graphics_vertex_shader.h"
|
||||
#include "citra_qt/debugger/graphics/graphics.h"
|
||||
#include "citra_qt/debugger/graphics/graphics_breakpoints.h"
|
||||
#include "citra_qt/debugger/graphics/graphics_cmdlists.h"
|
||||
#include "citra_qt/debugger/graphics/graphics_surface.h"
|
||||
#include "citra_qt/debugger/graphics/graphics_tracing.h"
|
||||
#include "citra_qt/debugger/graphics/graphics_vertex_shader.h"
|
||||
#include "citra_qt/debugger/profiler.h"
|
||||
#include "citra_qt/debugger/ramview.h"
|
||||
#include "citra_qt/debugger/registers.h"
|
||||
|
|
Loading…
Add table
Add a link
Reference in a new issue