Dispaly all valid game regions
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3 changed files with 30 additions and 35 deletions
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@ -63,7 +63,6 @@ struct SMDH {
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};
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enum class GameRegion {
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Invalid = -1,
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Japan = 0,
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NorthAmerica = 1,
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Europe = 2,
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@ -88,7 +87,7 @@ struct SMDH {
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*/
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std::array<u16, 0x40> GetShortTitle(Loader::SMDH::TitleLanguage language) const;
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GameRegion GetRegion() const;
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std::vector<GameRegion> GetRegions() const;
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};
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static_assert(sizeof(SMDH) == 0x36C0, "SMDH structure size is wrong");
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