Miscallenious fixes to gl backend and qt frontend (#6834)

* renderer_gl: Make rasterizer normal class member

* It doesn't need to be heap allocated anymore

* gl_rasterizer: Remove default_texture

* It's unused

* gl_rasterizer: General cleanup

* gl_rasterizer: Lower case lambdas

* Match style with review comments from vulkan backend

* rasterizer_cache: Prevent memory leak

* Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends

* rasterizer_cache: Make temp copy of old surface

* The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly

* citra_qt: Manually create dialog tabs

* Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration

* citra_qt: Eliminate global system usage

* core: Remove global system usage in memory and HIO

* citra_qt: Use qOverload

* tests: Run clang format

* gl_texture_runtime: Fix surface scaling
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GPUCode 2023-08-02 01:40:39 +03:00 committed by GitHub
parent 970f2284d8
commit 88ea66053e
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GPG key ID: 4AEE18F83AFDEB23
73 changed files with 594 additions and 555 deletions

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@ -16,6 +16,10 @@ namespace ConfigurationShared {
enum class CheckState;
}
namespace Core {
class System;
}
namespace Service {
namespace CFG {
class Module;
@ -26,7 +30,7 @@ class ConfigureSystem : public QWidget {
Q_OBJECT
public:
explicit ConfigureSystem(QWidget* parent = nullptr);
explicit ConfigureSystem(Core::System& system, QWidget* parent = nullptr);
~ConfigureSystem() override;
void ApplyConfiguration();
@ -45,8 +49,10 @@ private:
void DownloadFromNUS();
ConfigurationShared::CheckState is_new_3ds;
private:
std::unique_ptr<Ui::ConfigureSystem> ui;
Core::System& system;
ConfigurationShared::CheckState is_new_3ds;
bool enabled = false;
std::shared_ptr<Service::CFG::Module> cfg;