Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member * It doesn't need to be heap allocated anymore * gl_rasterizer: Remove default_texture * It's unused * gl_rasterizer: General cleanup * gl_rasterizer: Lower case lambdas * Match style with review comments from vulkan backend * rasterizer_cache: Prevent memory leak * Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends * rasterizer_cache: Make temp copy of old surface * The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly * citra_qt: Manually create dialog tabs * Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration * citra_qt: Eliminate global system usage * core: Remove global system usage in memory and HIO * citra_qt: Use qOverload * tests: Run clang format * gl_texture_runtime: Fix surface scaling
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970f2284d8
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73 changed files with 594 additions and 555 deletions
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@ -353,8 +353,8 @@ void GMainWindow::InitializeWidgets() {
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});
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InputCommon::Init();
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multiplayer_state = new MultiplayerState(this, game_list->GetModel(), ui->action_Leave_Room,
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ui->action_Show_Room);
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multiplayer_state = new MultiplayerState(system, this, game_list->GetModel(),
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ui->action_Leave_Room, ui->action_Show_Room);
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multiplayer_state->setVisible(false);
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#if ENABLE_QT_UPDATER
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@ -434,7 +434,7 @@ void GMainWindow::InitializeDebugWidgets() {
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debug_menu->addAction(microProfileDialog->toggleViewAction());
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#endif
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registersWidget = new RegistersWidget(this);
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registersWidget = new RegistersWidget(system, this);
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addDockWidget(Qt::RightDockWidgetArea, registersWidget);
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registersWidget->hide();
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debug_menu->addAction(registersWidget->toggleViewAction());
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@ -448,7 +448,7 @@ void GMainWindow::InitializeDebugWidgets() {
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graphicsWidget->hide();
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debug_menu->addAction(graphicsWidget->toggleViewAction());
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graphicsCommandsWidget = new GPUCommandListWidget(this);
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graphicsCommandsWidget = new GPUCommandListWidget(system.Memory(), this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsCommandsWidget);
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graphicsCommandsWidget->hide();
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debug_menu->addAction(graphicsCommandsWidget->toggleViewAction());
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@ -472,7 +472,7 @@ void GMainWindow::InitializeDebugWidgets() {
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connect(this, &GMainWindow::EmulationStopping, graphicsTracingWidget,
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&GraphicsTracingWidget::OnEmulationStopping);
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waitTreeWidget = new WaitTreeWidget(this);
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waitTreeWidget = new WaitTreeWidget(system, this);
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addDockWidget(Qt::LeftDockWidgetArea, waitTreeWidget);
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waitTreeWidget->hide();
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debug_menu->addAction(waitTreeWidget->toggleViewAction());
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@ -490,7 +490,7 @@ void GMainWindow::InitializeDebugWidgets() {
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connect(this, &GMainWindow::EmulationStopping, waitTreeWidget,
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[this] { lleServiceModulesWidget->setDisabled(false); });
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ipcRecorderWidget = new IPCRecorderWidget(this);
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ipcRecorderWidget = new IPCRecorderWidget(system, this);
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addDockWidget(Qt::RightDockWidgetArea, ipcRecorderWidget);
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ipcRecorderWidget->hide();
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debug_menu->addAction(ipcRecorderWidget->toggleViewAction());
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@ -2046,7 +2046,6 @@ void GMainWindow::OnLoadAmiibo() {
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return;
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}
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Core::System& system{Core::System::GetInstance()};
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Service::SM::ServiceManager& sm = system.ServiceManager();
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auto nfc = sm.GetService<Service::NFC::Module::Interface>("nfc:u");
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if (nfc == nullptr) {
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@ -2118,7 +2117,8 @@ void GMainWindow::OnToggleFilterBar() {
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}
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void GMainWindow::OnCreateGraphicsSurfaceViewer() {
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auto graphicsSurfaceViewerWidget = new GraphicsSurfaceWidget(Pica::g_debug_context, this);
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auto graphicsSurfaceViewerWidget =
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new GraphicsSurfaceWidget(system.Memory(), Pica::g_debug_context, this);
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addDockWidget(Qt::RightDockWidgetArea, graphicsSurfaceViewerWidget);
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// TODO: Maybe graphicsSurfaceViewerWidget->setFloating(true);
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graphicsSurfaceViewerWidget->show();
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