Miscallenious fixes to gl backend and qt frontend (#6834)
* renderer_gl: Make rasterizer normal class member * It doesn't need to be heap allocated anymore * gl_rasterizer: Remove default_texture * It's unused * gl_rasterizer: General cleanup * gl_rasterizer: Lower case lambdas * Match style with review comments from vulkan backend * rasterizer_cache: Prevent memory leak * Since the switch from shared_ptr these surfaces were no longer being destroyed properly. Use our garbage collector for that purpose to destroy it safely for both backends * rasterizer_cache: Make temp copy of old surface * The custom surface would override the memory region of the old region resulting in garbage data, this ensures the custom surface is constructed correctly * citra_qt: Manually create dialog tabs * Allows for custom constructors which is very useful. While at it, global state is now eliminated from configuration * citra_qt: Eliminate global system usage * core: Remove global system usage in memory and HIO * citra_qt: Use qOverload * tests: Run clang format * gl_texture_runtime: Fix surface scaling
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73 changed files with 594 additions and 555 deletions
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@ -130,11 +130,9 @@ bool UpdaterPrivate::StartUpdateCheck() {
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main_process->setProgram(tool_info.absoluteFilePath());
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main_process->setArguments({QStringLiteral("--checkupdates"), QStringLiteral("-v")});
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connect(main_process,
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static_cast<void (QProcess::*)(int, QProcess::ExitStatus)>(&QProcess::finished), this,
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connect(main_process, qOverload<int, QProcess::ExitStatus>(&QProcess::finished), this,
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&UpdaterPrivate::UpdaterReady, Qt::QueuedConnection);
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connect(main_process,
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static_cast<void (QProcess::*)(QProcess::ProcessError)>(&QProcess::errorOccurred), this,
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connect(main_process, qOverload<QProcess::ProcessError>(&QProcess::errorOccurred), this,
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&UpdaterPrivate::UpdaterError, Qt::QueuedConnection);
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main_process->start(QIODevice::ReadOnly);
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@ -156,7 +154,7 @@ void UpdaterPrivate::StopUpdateCheck(int delay, bool async) {
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QTimer* timer = new QTimer(this);
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timer->setSingleShot(true);
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connect(timer, &QTimer::timeout, [this, timer]() {
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connect(timer, &QTimer::timeout, this, [this, timer]() {
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StopUpdateCheck(0, false);
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timer->deleteLater();
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});
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