Remove vsync setting

This commit is contained in:
James Rowe 2019-09-16 20:45:47 -06:00
parent fcbe5e1acd
commit 8d17aa40fd
6 changed files with 0 additions and 10 deletions

View file

@ -120,7 +120,6 @@ void Config::ReadValues() {
Settings::values.use_shader_jit = sdl2_config->GetBoolean("Renderer", "use_shader_jit", true);
Settings::values.resolution_factor =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "resolution_factor", 1));
Settings::values.vsync_enabled = sdl2_config->GetBoolean("Renderer", "vsync_enabled", false);
Settings::values.use_frame_limit = sdl2_config->GetBoolean("Renderer", "use_frame_limit", true);
Settings::values.frame_limit =
static_cast<u16>(sdl2_config->GetInteger("Renderer", "frame_limit", 100));

View file

@ -117,10 +117,6 @@ use_shader_jit =
# factor for the 3DS resolution
resolution_factor =
# Whether to enable V-Sync (caps the framerate at 60FPS) or not.
# 0 (default): Off, 1: On
vsync_enabled =
# Turns on the frame limiter, which will limit frames output to the target game speed
# 0: Off, 1: On (default)
use_frame_limit =