citra_qt: use enum classes for the settings
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90f9d32f13
commit
8ecd31db41
4 changed files with 66 additions and 45 deletions
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@ -220,26 +220,23 @@ void Config::ReadValues() {
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qt_config->endGroup();
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qt_config->beginGroup("GameList");
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UISettings::values.game_list_icon_size = ReadSetting("iconSize", 2).toInt();
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if (UISettings::values.game_list_icon_size < 0 || UISettings::values.game_list_icon_size > 2) {
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LOG_ERROR(Config, "Invalid value for game_list_icon_size: {}",
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UISettings::values.game_list_icon_size);
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UISettings::values.game_list_icon_size = 2;
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int icon_size = ReadSetting("iconSize", 2).toInt();
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if (icon_size < 0 || icon_size > 2) {
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icon_size = 2;
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}
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UISettings::values.game_list_icon_size = UISettings::GameListIconSize{icon_size};
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UISettings::values.game_list_row_1 = ReadSetting("row1", 2).toInt();
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if (UISettings::values.game_list_row_1 < 0 || UISettings::values.game_list_row_1 > 3) {
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LOG_ERROR(Config, "Invalid value for game_list_row_1: {}",
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UISettings::values.game_list_row_1);
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UISettings::values.game_list_row_1 = 2;
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int row_1 = ReadSetting("row1", 2).toInt();
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if (row_1 < 0 || row_1 > 3) {
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row_1 = 2;
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}
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UISettings::values.game_list_row_1 = UISettings::GameListText{row_1};
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UISettings::values.game_list_row_2 = ReadSetting("row2", 0).toInt();
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if (UISettings::values.game_list_row_2 < -1 || UISettings::values.game_list_row_2 > 3) {
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LOG_ERROR(Config, "Invalid value for game_list_row_2: {}",
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UISettings::values.game_list_row_2);
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UISettings::values.game_list_row_2 = 0;
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int row_2 = ReadSetting("row2", 0).toInt();
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if (row_2 < -1 || row_2 > 3) {
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row_2 = 0;
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}
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UISettings::values.game_list_row_2 = UISettings::GameListText{row_2};
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UISettings::values.game_list_hide_no_icon = ReadSetting("hideNoIcon", false).toBool();
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qt_config->endGroup();
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@ -474,9 +471,9 @@ void Config::SaveValues() {
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qt_config->endGroup();
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qt_config->beginGroup("GameList");
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WriteSetting("iconSize", UISettings::values.game_list_icon_size, 2);
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WriteSetting("row1", UISettings::values.game_list_row_1, 2);
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WriteSetting("row2", UISettings::values.game_list_row_2, 0);
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WriteSetting("iconSize", static_cast<int>(UISettings::values.game_list_icon_size), 2);
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WriteSetting("row1", static_cast<int>(UISettings::values.game_list_row_1), 2);
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WriteSetting("row2", static_cast<int>(UISettings::values.game_list_row_2), 0);
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WriteSetting("hideNoIcon", UISettings::values.game_list_hide_no_icon, false);
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qt_config->endGroup();
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@ -40,18 +40,23 @@ void ConfigureUi::setConfiguration() {
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ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
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ui->language_combobox->setCurrentIndex(
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ui->language_combobox->findData(UISettings::values.language));
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ui->icon_size_combobox->setCurrentIndex(UISettings::values.game_list_icon_size);
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ui->row_1_text_combobox->setCurrentIndex(UISettings::values.game_list_row_1);
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ui->row_2_text_combobox->setCurrentIndex(UISettings::values.game_list_row_2 + 1);
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ui->icon_size_combobox->setCurrentIndex(
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static_cast<int>(UISettings::values.game_list_icon_size));
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ui->row_1_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_1));
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ui->row_2_text_combobox->setCurrentIndex(static_cast<int>(UISettings::values.game_list_row_2) +
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1);
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ui->toggle_hide_no_icon->setChecked(UISettings::values.game_list_hide_no_icon);
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}
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void ConfigureUi::applyConfiguration() {
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UISettings::values.theme =
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ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
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UISettings::values.game_list_icon_size = ui->icon_size_combobox->currentIndex();
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UISettings::values.game_list_row_1 = ui->row_1_text_combobox->currentIndex();
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UISettings::values.game_list_row_2 = ui->row_2_text_combobox->currentIndex() - 1;
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UISettings::values.game_list_icon_size =
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static_cast<UISettings::GameListIconSize>(ui->icon_size_combobox->currentIndex());
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UISettings::values.game_list_row_1 =
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static_cast<UISettings::GameListText>(ui->row_1_text_combobox->currentIndex());
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UISettings::values.game_list_row_2 =
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static_cast<UISettings::GameListText>(ui->row_2_text_combobox->currentIndex() - 1);
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UISettings::values.game_list_hide_no_icon = ui->toggle_hide_no_icon->isChecked();
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}
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