Remove unused stuff
Some unused variables are still kept in services, as they are parameters passed from the command buffer and might be used in the future
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5 changed files with 1 additions and 12 deletions
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@ -358,7 +358,6 @@ static std::string SampleTexture(const PicaFSConfig& config, unsigned texture_un
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/// Writes the specified TEV stage source component(s)
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static void AppendSource(std::string& out, const PicaFSConfig& config,
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TevStageConfig::Source source, const std::string& index_name) {
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const auto& state = config.state;
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using Source = TevStageConfig::Source;
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switch (source) {
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case Source::PrimaryColor:
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