citra_qt: Add Game List configuration

This adds a Game List configuration group box which is similar to yuzu's, with features including icon size setting, row 1/2 text, and ability to hide invalid titles (those without a valid SMDH). I also added a UI tab and moved the language and theme settings there.
This commit is contained in:
zhupengfei 2018-09-23 11:22:44 +08:00 committed by zhupengfei
parent f405134913
commit 90f9d32f13
No known key found for this signature in database
GPG key ID: DD129E108BD09378
15 changed files with 405 additions and 120 deletions

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@ -2,7 +2,6 @@
// Licensed under GPLv2 or any later version
// Refer to the license.txt file included.
#include <QDirIterator>
#include "citra_qt/configuration/configure_general.h"
#include "citra_qt/ui_settings.h"
#include "core/core.h"
@ -13,28 +12,6 @@ ConfigureGeneral::ConfigureGeneral(QWidget* parent)
: QWidget(parent), ui(new Ui::ConfigureGeneral) {
ui->setupUi(this);
ui->language_combobox->addItem(tr("<System>"), QString(""));
ui->language_combobox->addItem(tr("English"), QString("en"));
QDirIterator it(":/languages", QDirIterator::NoIteratorFlags);
while (it.hasNext()) {
QString locale = it.next();
locale.truncate(locale.lastIndexOf('.'));
locale.remove(0, locale.lastIndexOf('/') + 1);
QString lang = QLocale::languageToString(QLocale(locale).language());
ui->language_combobox->addItem(lang, locale);
}
// Unlike other configuration changes, interface language changes need to be reflected on the
// interface immediately. This is done by passing a signal to the main window, and then
// retranslating when passing back.
connect(ui->language_combobox,
static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged), this,
&ConfigureGeneral::onLanguageChanged);
for (const auto& theme : UISettings::themes) {
ui->theme_combobox->addItem(theme.first, theme.second);
}
this->setConfiguration();
ui->updateBox->setVisible(UISettings::values.updater_found);
@ -50,10 +27,6 @@ void ConfigureGeneral::setConfiguration() {
// The first item is "auto-select" with actual value -1, so plus one here will do the trick
ui->region_combobox->setCurrentIndex(Settings::values.region_value + 1);
ui->theme_combobox->setCurrentIndex(ui->theme_combobox->findData(UISettings::values.theme));
ui->language_combobox->setCurrentIndex(
ui->language_combobox->findData(UISettings::values.language));
}
void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
@ -62,8 +35,6 @@ void ConfigureGeneral::PopulateHotkeyList(const HotkeyRegistry& registry) {
void ConfigureGeneral::applyConfiguration() {
UISettings::values.confirm_before_closing = ui->toggle_check_exit->isChecked();
UISettings::values.theme =
ui->theme_combobox->itemData(ui->theme_combobox->currentIndex()).toString();
UISettings::values.check_for_update_on_start = ui->toggle_update_check->isChecked();
UISettings::values.update_on_close = ui->toggle_auto_update->isChecked();
@ -71,13 +42,6 @@ void ConfigureGeneral::applyConfiguration() {
Settings::values.region_value = ui->region_combobox->currentIndex() - 1;
}
void ConfigureGeneral::onLanguageChanged(int index) {
if (index == -1)
return;
emit languageChanged(ui->language_combobox->itemData(index).toString());
}
void ConfigureGeneral::retranslateUi() {
ui->retranslateUi(this);
ui->hotkeysDialog->retranslateUi();